Total Overdose Cheats Table

Total Overdose Cheats Table 2020-07-22

Login to enable download
Hexui Undetected CSGO Cheats Sinkicheat PUBG Cheat
Total Overdose Cheat Table

1595452760332.png


Features
  • god mode
  • infinite ammo
  • infinite rewinds
Scripts
God Mode Cheat:
[ENABLE]

aobscanmodule(health1,TOD.exe,F3 0F 58 46 20 F3 0F 11 46 20 A1)
aobscanmodule(health2,TOD.exe,20 F3 0F 11 46 20 A1)
alloc(newmema,$100)
alloc(newmem,$100)

label(code)
label(return)
label(health)
label(codea)
label(returna)
registersymbol(health)

newmem:

code:
mov [health],esi
movss [esi+20],xmm2
movss xmm0,[esi+20]
jmp return

health:
dd 0

health1:
  jmp newmem
return:
registersymbol(health1)

newmema:

codea:
xorps xmm0,xmm0
  movss [esi+20],xmm0
  jmp returna

health2+01:
  jmp newmema
returna:
registersymbol(health2)

[DISABLE]

health1:
  db F3 0F 58 46 20
health2+01:
  db F3 0F 11 46 20

unregistersymbol(health2)
unregistersymbol(health1)
unregistersymbol(health)
dealloc(newmem)
dealloc(newmema)

{
// ORIGINAL CODE - INJECTION POINT: "TOD.exe"+1B7481

"TOD.exe"+1B7458: 6A 03                    -  push 03
"TOD.exe"+1B745A: 8B CF                    -  mov ecx,edi
"TOD.exe"+1B745C: E8 4F 40 2B 00           -  call TOD.exe+46B4B0
"TOD.exe"+1B7461: F3 0F 10 46 4C           -  movss xmm0,[esi+4C]
"TOD.exe"+1B7466: F3 0F 59 86 84 00 00 00  -  mulss xmm0,[esi+00000084]
"TOD.exe"+1B746E: EB 11                    -  jmp TOD.exe+1B7481
"TOD.exe"+1B7470: 6A 03                    -  push 03
"TOD.exe"+1B7472: 8B CF                    -  mov ecx,edi
"TOD.exe"+1B7474: E8 37 40 2B 00           -  call TOD.exe+46B4B0
"TOD.exe"+1B7479: F3 0F 10 86 84 00 00 00  -  movss xmm0,[esi+00000084]
// ---------- INJECTING HERE ----------
"TOD.exe"+1B7481: F3 0F 58 46 20           -  addss xmm0,[esi+20]
// ---------- DONE INJECTING  ----------
"TOD.exe"+1B7486: F3 0F 11 46 20           -  movss [esi+20],xmm0
"TOD.exe"+1B748B: A1 8C B5 A3 00           -  mov eax,[TOD.exe+63B58C]
"TOD.exe"+1B7490: 8B 48 18                 -  mov ecx,[eax+18]
"TOD.exe"+1B7493: 8B 81 64 02 00 00        -  mov eax,[ecx+00000264]
"TOD.exe"+1B7499: 89 44 24 48              -  mov [esp+48],eax
"TOD.exe"+1B749D: 8B 50 18                 -  mov edx,[eax+18]
"TOD.exe"+1B74A0: 8B 4A 10                 -  mov ecx,[edx+10]
"TOD.exe"+1B74A3: 6A 00                    -  push 00
"TOD.exe"+1B74A5: 68 C4 03 00 00           -  push 000003C4
"TOD.exe"+1B74AA: 89 4C 24 1C              -  mov [esp+1C],ecx
}
Infinite Ammo:
{ Game   : TOD.exe
  Version:
  Date   : 2018-06-14
  Author : ChrisPC

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(ammo1,TOD.exe,8B 48 64 3B 48 68)
alloc(newmem,$1000)

label(code)
label(return)
label(ammo)
registersymbol(ammo)

newmem:

code:
mov [ammo],eax
mov [eax+64],270F
  mov ecx,[eax+64]
  cmp ecx,[eax+68]
  jmp return

  ammo:
  dd 0

ammo1:
  jmp newmem
  nop
return:
registersymbol(ammo1)

[DISABLE]

ammo1:
  db 8B 48 64 3B 48 68

unregistersymbol(ammo1)
unregistersymbol(ammo)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "TOD.exe"+21A8FE

"TOD.exe"+21A8DB: 74 1B                 -  je TOD.exe+21A8F8
"TOD.exe"+21A8DD: 6A 04                 -  push 04
"TOD.exe"+21A8DF: 8B CE                 -  mov ecx,esi
"TOD.exe"+21A8E1: E8 0A 40 E7 FF        -  call TOD.exe+8E8F0
"TOD.exe"+21A8E6: 83 F8 FF              -  cmp eax,-01
"TOD.exe"+21A8E9: 0F 84 A9 0B 00 00     -  je TOD.exe+21B498
"TOD.exe"+21A8EF: 83 F8 01              -  cmp eax,01
"TOD.exe"+21A8F2: 0F 84 AD 0B 00 00     -  je TOD.exe+21B4A5
"TOD.exe"+21A8F8: 8B 43 20              -  mov eax,[ebx+20]
"TOD.exe"+21A8FB: 8B 40 18              -  mov eax,[eax+18]
// ---------- INJECTING HERE ----------
"TOD.exe"+21A8FE: 8B 48 64              -  mov ecx,[eax+64]
"TOD.exe"+21A901: 3B 48 68              -  cmp ecx,[eax+68]
// ---------- DONE INJECTING  ----------
"TOD.exe"+21A904: 0F 8D D3 01 00 00     -  jnl TOD.exe+21AADD
"TOD.exe"+21A90A: 6A 02                 -  push 02
"TOD.exe"+21A90C: 8B CD                 -  mov ecx,ebp
"TOD.exe"+21A90E: E8 9D 0B 25 00        -  call TOD.exe+46B4B0
"TOD.exe"+21A913: 8B 53 20              -  mov edx,[ebx+20]
"TOD.exe"+21A916: 8B 42 18              -  mov eax,[edx+18]
"TOD.exe"+21A919: 8B 40 64              -  mov eax,[eax+64]
"TOD.exe"+21A91C: 8B 4F 18              -  mov ecx,[edi+18]
"TOD.exe"+21A91F: 89 4C 24 20           -  mov [esp+20],ecx
"TOD.exe"+21A923: 8B 0D 04 BB A3 00     -  mov ecx,[TOD.exe+63BB04]
}
Infinite Rewinds cheat:
{ Game   : TOD.exe
  Version:
  Date   : 2018-06-14
  Author : ChrisPC

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(rewind1,TOD.exe,8B 04 81 83 F8 01) // should be unique
alloc(newmem,$1000)

label(code)
label(return)
label(rewind)
registersymbol(rewind)

newmem:
push ebx
lea ebx,[ecx+eax*4]
mov [rewind],ebx
pop ebx

code:
mov [ecx+eax*4],63
  mov eax,[ecx+eax*4]
  cmp eax,01
  jmp return

  rewind:
   dd 0

rewind1:
  jmp newmem
  nop
return:
registersymbol(rewind1)

[DISABLE]

rewind1:
  db 8B 04 81 83 F8 01

unregistersymbol(rewind1)
unregistersymbol(rewind)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "TOD.exe"+2EFF1C

"TOD.exe"+2EFEF7: 8B 89 8C 00 00 00  -  mov ecx,[ecx+0000008C]
"TOD.exe"+2EFEFD: 8B 51 18           -  mov edx,[ecx+18]
"TOD.exe"+2EFF00: 8B 6A 14           -  mov ebp,[edx+14]
"TOD.exe"+2EFF03: 6A 04              -  push 04
"TOD.exe"+2EFF05: E8 A6 B5 17 00     -  call TOD.exe+46B4B0
"TOD.exe"+2EFF0A: 8B 45 00           -  mov eax,[ebp+00]
"TOD.exe"+2EFF0D: 8B 48 04           -  mov ecx,[eax+04]
"TOD.exe"+2EFF10: 8B 15 04 BB A3 00  -  mov edx,[TOD.exe+63BB04]
"TOD.exe"+2EFF16: 8B 42 24           -  mov eax,[edx+24]
"TOD.exe"+2EFF19: 8B 49 04           -  mov ecx,[ecx+04]
// ---------- INJECTING HERE ----------
"TOD.exe"+2EFF1C: 8B 04 81           -  mov eax,[ecx+eax*4]
"TOD.exe"+2EFF1F: 83 F8 01           -  cmp eax,01
// ---------- DONE INJECTING  ----------
"TOD.exe"+2EFF22: 8B 54 24 18        -  mov edx,[esp+18]
"TOD.exe"+2EFF26: 89 02              -  mov [edx],eax
"TOD.exe"+2EFF28: 0F 8E 89 00 00 00  -  jng TOD.exe+2EFFB7
"TOD.exe"+2EFF2E: 50                 -  push eax
"TOD.exe"+2EFF2F: A1 B8 CE A3 00     -  mov eax,[TOD.exe+63CEB8]
"TOD.exe"+2EFF34: 50                 -  push eax
"TOD.exe"+2EFF35: 68 E8 3B 9C 00     -  push TOD.exe+5C3BE8
"TOD.exe"+2EFF3A: E8 E1 5E D9 FF     -  call TOD.exe+85E20
"TOD.exe"+2EFF3F: 8B 4E 0C           -  mov ecx,[esi+0C]
"TOD.exe"+2EFF42: 83 C4 0C           -  add esp,0C
}
  • Like
Reactions: Rake and Kleon742
Author
ChrisFayte
Downloads
0
Views
22
First release
Last update
Rating
0.00 star(s) 0 ratings

More resources from ChrisFayte

Community Mods League of Legends Accounts