Thief Cheat Table - God Mode, infinite money +4

Thief Cheat Table - God Mode, infinite money +4 2020-07-22

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After three previous publish, the producers say it’s time to have the fourth one in 2014. Its creativeness, innovation, and out of the box thinking shouts out loud to turn the gamers towards itself. The game is situated in “The City,” a fantasy-filled inspired by Victorian architecture with multiple add-ons.

As a gamer, use Garrett to step up the ladder to fulfill the missions and doing all the necessary activities required to move along. Elaborating on a character, Garrett, who steals from the honorable people present out there. Every player has a different approach to the game. It can either be action aligned or a destructive one. It’s up to the player to quietly operate or be obnoxious and kill everyone. You can make this game even more fun with Cheat Engine, the tool used to create this Thief Cheat Table.

Tactics and stealth are the first and the foremost principle that’ll push you onwards a dominant command. Each level is impressive, set up with newly cultivated challenges, always demanding something special from the players. The player makes use of Garret to steal money and other valuables that can be utilized for upgrades and unleashing newer equipment. But Beware of the guards; they are quite responsive and adaptive to their surroundings spotting you. You can even avail and get privileges from the Focus mode that opens up the gates for you to easily assess the environment and act accordingly. Besides this, the composite bow and the blackjack will turn guards unconscious and can be used while battling against enemies, respectively. Turn the tables around and shape up your game to mastery.

Thief Cheat Table
The mastery is only achieved if you act vigilantly while using several hacks. There are numerous ways to find peace between your gaming skills. One of the ways to enjoy high-class seamless gaming is to absorb these cheats well. Download the Thief cheat table and make use of the sheats frequently. “Inf ammo” and “inf money” relate well with the game. The “stealth” cheat can be used in a subtle way to blast your enemies. It’s time to rock and roll to attain the peak.

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Cheat Features

  • God Mode
  • infinite money
  • infinite ammo
  • permanent stealth undetected
Sample of Thief Cheat Table Scripts
get health address:
[ENABLE]

aobscanmodule(health1,Shipping-ThiefGame.exe,F3 0F 10 B9 E8 00 00 00) // should be unique
alloc(newmem,$1000,"Shipping-ThiefGame.exe"+B5C7F2)
aobscanmodule(hit_health,Shipping-ThiefGame.exe,48 8B C4 55 41 54 41 55 48 8D A8 48 FD)
registersymbol(hit_health)

label(code)
label(player_base)
label(return)
registersymbol(player_base)

hit_health:
db C3 90 90

newmem:

code:
mov [player_base],rcx
mov [rcx+000000E8],(float)100
  movss xmm7,[rcx+000000E8]
  jmp return

player_base:
dd 0

health1:
  jmp newmem
  nop
  nop
  nop
return:
registersymbol(health1)

[DISABLE]

health1:
  db F3 0F 10 B9 E8 00 00 00
hit_health:
  db 48 8B C4 55 41 54

unregistersymbol(hit_health)
unregistersymbol(health1)
unregistersymbol(player_base)
dealloc(newmem)
Infinite Money:
[ENABLE]

aobscanmodule(money1,Shipping-ThiefGame.exe,45 8B 30 BB FF FF FF 7F) // should be unique
alloc(newmem,$1000,"Shipping-ThiefGame.exe"+E5E605)

label(code)
label(return)

newmem:
cmp [r8],#9999
jge code
mov [r8],#9999

code:
mov r14d,[r8]
  mov ebx,7FFFFFFF
  jmp return

money1:
  jmp newmem
  nop
  nop
  nop
return:
registersymbol(money1)

[DISABLE]

money1:
  db 45 8B 30 BB FF FF FF 7F

unregistersymbol(money1)
dealloc(newmem)
[CODE="cpp|Stealth cheat"][ENABLE]
aobscanmodule(stealth_sight1_Increase,Shipping-ThiefGame.exe,F3 0F 58 49 64 8B)
aobscanmodule(stealth_detect1,Shipping-ThiefGame.exe,74 0C 48 8B 01 0F 28 CE FF 90 40)
alloc(newmem,$100,"Shipping-ThiefGame.exe"+DEBC13)
registersymbol(stealth_detect1)
label(code)
label(return)

stealth_detect1:
db 75 0C 48 8B 01

newmem:

code:
mov [rcx+64],00000000
  movss xmm1,[rcx+64]
  jmp return

stealth_sight1_Increase:
  jmp newmem
return:
registersymbol(stealth_sight1_Increase)

[DISABLE]

stealth_sight1_Increase:
  db F3 0F 58 49 64
stealth_detect1:
  db 74 0C 48 8B 01

unregistersymbol(stealth_detect1)
unregistersymbol(stealth_sight1_Increase)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Shipping-ThiefGame.exe"+DEBC13

"Shipping-ThiefGame.exe"+DEBBFC: 73 03                    -  jae Shipping-ThiefGame.exe+DEBC01
"Shipping-ThiefGame.exe"+DEBBFE: 0F 28 C8                 -  movaps xmm1,xmm0
"Shipping-ThiefGame.exe"+DEBC01: F3 0F 11 49 64           -  movss [rcx+64],xmm1
"Shipping-ThiefGame.exe"+DEBC06: 83 C8 04                 -  or eax,04
"Shipping-ThiefGame.exe"+DEBC09: 89 41 60                 -  mov [rcx+60],eax
"Shipping-ThiefGame.exe"+DEBC0C: C3                       -  ret
"Shipping-ThiefGame.exe"+DEBC0D: CC                       -  int 3
"Shipping-ThiefGame.exe"+DEBC0E: CC                       -  int 3
"Shipping-ThiefGame.exe"+DEBC0F: CC                       -  int 3
"Shipping-ThiefGame.exe"+DEBC10: 8B 41 60                 -  mov eax,[rcx+60]
// ---------- INJECTING HERE ----------
"Shipping-ThiefGame.exe"+DEBC13: F3 0F 58 49 64           -  addss xmm1,[rcx+64]
// ---------- DONE INJECTING  ----------
"Shipping-ThiefGame.exe"+DEBC18: 8B D0                    -  mov edx,eax
"Shipping-ThiefGame.exe"+DEBC1A: 83 E2 01                 -  and edx,01
"Shipping-ThiefGame.exe"+DEBC1D: F3 0F 11 49 64           -  movss [rcx+64],xmm1
"Shipping-ThiefGame.exe"+DEBC22: 75 18                    -  jne Shipping-ThiefGame.exe+DEBC3C
"Shipping-ThiefGame.exe"+DEBC24: F3 0F 10 41 7C           -  movss xmm0,[rcx+7C]
"Shipping-ThiefGame.exe"+DEBC29: 0F 2F C8                 -  comiss xmm1,xmm0
"Shipping-ThiefGame.exe"+DEBC2C: 72 0E                    -  jb Shipping-ThiefGame.exe+DEBC3C
"Shipping-ThiefGame.exe"+DEBC2E: 0F 2F 05 F3 10 8A 00     -  comiss xmm0,[Shipping-ThiefGame.exe+168CD28]
"Shipping-ThiefGame.exe"+DEBC35: 76 05                    -  jna Shipping-ThiefGame.exe+DEBC3C
"Shipping-ThiefGame.exe"+DEBC37: 83 C8 03                 -  or eax,03
}
{
// ORIGINAL CODE - INJECTION POINT: "Shipping-ThiefGame.exe"+E5E605

"Shipping-ThiefGame.exe"+E5E5E2: 45 85 ED - test r13d,r13d
"Shipping-ThiefGame.exe"+E5E5E5: 0F 8E 5A 01 00 00 - jng Shipping-ThiefGame.exe+E5E745
"Shipping-ThiefGame.exe"+E5E5EB: 48 8B D3 - mov rdx,rbx
"Shipping-ThiefGame.exe"+E5E5EE: 48 8D 4F 70 - lea rcx,[rdi+70]
"Shipping-ThiefGame.exe"+E5E5F2: E8 E9 3D 65 FF - call Shipping-ThiefGame.exe+4B23E0
"Shipping-ThiefGame.exe"+E5E5F7: 48 85 C0 - test rax,rax
"Shipping-ThiefGame.exe"+E5E5FA: 74 55 - je Shipping-ThiefGame.exe+E5E651
"Shipping-ThiefGame.exe"+E5E5FC: 4C 8D 40 08 - lea r8,[rax+08]
"Shipping-ThiefGame.exe"+E5E600: 4D 85 C0 - test r8,r8
"Shipping-ThiefGame.exe"+E5E603: 74 4C - je Shipping-ThiefGame.exe+E5E651
// ---------- INJECTING HERE ----------
"Shipping-ThiefGame.exe"+E5E605: 45 8B 30 - mov r14d,[r8]
"Shipping-ThiefGame.exe"+E5E608: BB FF FF FF 7F - mov ebx,7FFFFFFF
// ---------- DONE INJECTING ----------
"Shipping-ThiefGame.exe"+E5E60D: 33 C9 - xor ecx,ecx
"Shipping-ThiefGame.exe"+E5E60F: 90 - nop
"Shipping-ThiefGame.exe"+E5E610: 85 C9 - test ecx,ecx
"Shipping-ThiefGame.exe"+E5E612: 78 2C - js Shipping-ThiefGame.exe+E5E640
"Shipping-ThiefGame.exe"+E5E614: 3B 8F D0 00 00 00 - cmp ecx,[rdi+000000D0]
"Shipping-ThiefGame.exe"+E5E61A: 7D 24 - jnl Shipping-ThiefGame.exe+E5E640
"Shipping-ThiefGame.exe"+E5E61C: 81 FB FF FF FF 7F - cmp ebx,7FFFFFFF
"Shipping-ThiefGame.exe"+E5E622: 75 1C - jne Shipping-ThiefGame.exe+E5E640
"Shipping-ThiefGame.exe"+E5E624: 48 63 C1 - movsxd rax,ecx
"Shipping-ThiefGame.exe"+E5E627: 48 8D 14 40 - lea rdx,[rax+rax*2]
}[/CODE]
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