The Hunter CoTW Cheat Table Trainer +27

The Hunter CoTW Cheat Table Trainer +27 2020-07-27

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The Hunter: Call of the Wild is a PC console game giving gamers a mind blowing hunting experience. The game is beautifully created and the creators have worked on every tiny detail to deliver the best hunting experience to the gamers. In the game, you will see awe inspiring deers, bison, birds, critters, insects and other majestic creatures of nature. The game features weather changes and full night and day cycles too. Players can equip themselves in the wild with rifles, handguns, and bows, and use scopes and various types of ammunition too. Get unlimited ammo with our Call of the Wild cheats. As a hunter, the player has to be vigilant and observe animal behaviour and patterns of movement while searching in 50 square miles of varied terrain. Hunter: Call of the Wild splits up into different hunting grounds or reserves, each with its own kind of adventures. Namely, the Hirschfelden Hunting Reserve, Layton Lake District, the Medved-Taiga National Park, the Vurhonga Savanna Reserve, Parque Fernando Yukon Valley, Cuatro Colinas Game Reserve and lastly Silver Ridge Peaks. The game also features an incredible multiplayer mode allowing 8 other individuals to join in the hunt.

Along with animal instincts the hunter must also keep some hacks up his sleeve to survive in the wild. The wilderness of nature can not be easily tackled unless you have a lifesaving cheat trainer. Our Hunter Call of the Wild cheat equips you with about 27+ cheats. A hunter alone in the wild no longer needs to fear the predators, just download The Hunter CoTW cheat table and become a one man army. There is a long list of exciting hacks waiting for you. For instance, the StealthMode Debug, the Kill Player Background Noise, Kill Visibility, infinite stamina, unlimited ammo, super speed, super jump, multiplayer 64 players, slow animals, no reload, freeze wind north and many many more. Download The Hunter CoTW cheat table and enjoy over 27+ cheats.

The Hunter Call of the Wild Cheat Table Trainer
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Cheat Trainer Features
  • UNiMiTED AMMO
  • NO RELOAD (Only activate when u have ammo in clip )
  • ICON ESP (buggy you see them twice)
  • ANiMALS STAY SPOTTED (use binocular, just aim on them)
  • SUPER JUMP
  • SUPER SPEED
  • MULTIPLAYER 64 PLAYERS
  • iNFiNiTE STAMiNA
  • TiME OF DAY
  • Sub One Hour
  • Add One Hour
  • SLOW ANIMALS
  • FREEZE WIND NORTH
  • NO BACKPACK LiMiT (only use when changing inventory)
  • Max health
  • Current Health
  • Perk points
  • Skill Points
  • Money
  • Experience points
  • Level
  • Rifle Points
  • Pistol Points
  • Shotgun Points
  • Bow Points
  • StealthMode Debug
  • Get Base of Visbility,Noise,Background Noise
  • Visibility
  • PlayerNoise
  • PlayerBackgroundNoise
  • Some Kind of Visibility
  • Kill Players Noise
  • Kill Player Background Noise
  • Kill Visibility
Cheat Engine Scripts
Main Cheat Script:
[ENABLE]

aobscanmodule(_pBase,theHunterCotW_F.exe,44 8B 46 14 E8 DE C5 FF FF) // should be unique
aobscanmodule(_Health,theHunterCotW_F.exe,0F B7 81 14 02 00 00 C3)

alloc(newmem,$1000,theHunterCotW_F.exe)
alloc(newmem_health,$1000,theHunterCotW_F.exe)
alloc(newmem_Points,$1000,theHunterCotW_F.exe)
registersymbol(_pBase)
registersymbol(pBase)
registersymbol(_Health)
registersymbol(_pHealth)


alloc(pBase,8)
alloc(_pHealth,2)
label(code)
label(return)
label(code_health)
label(return_health)

aobscanmodule(_GunPoints,theHunterCotW_F.exe,45 8B A7 C0 00 00 00) // should be unique
alloc(newmem_Points,$1000,"theHunterCotW_F.exe"+81A126)
registersymbol(_GunPoints)
alloc(_GPoints,8)
registersymbol(_GPoints)
label(code_Points)
label(return_Points)



newmem:
mov [pBase],rsi
code:
mov r8d,[rsi+14]
call theHunterCotW_F.exe+81C810
jmp return


newmem_health:
cmp r9,0
jne code_health
mov [_pHealth],rcx
code_health:
  movzx eax,word ptr [rcx+00000214]
  jmp return_health

  newmem_Points:
mov [_GPoints],r15
code_Points:
  mov r12d,[r15+000000C0]
  jmp return_Points


_pBase:
  jmp newmem
  nop
  nop
  nop
  nop
return:


_Health:
  jmp newmem_health
  nop
  nop
return_health:

_GunPoints:
  jmp newmem_Points
  nop
  nop
return_Points:


_pHealth:
dd 0

[DISABLE]

_pBase:
  db 44 8B 46 14 E8 DE C5 FF FF
_Health:
  db 0F B7 81 14 02 00 00


unregistersymbol(_pBase)
unregistersymbol(pBase)
dealloc(newmem)
dealloc(pBase)
unregistersymbol(_Health)
unregistersymbol(_pHealth)
dealloc(newmem_health)

_GunPoints:
  db 45 8B A7 C0 00 00 00

unregistersymbol(_GunPoints)
unregistersymbol(_GPoints)
dealloc(newmem_Points)
dealloc(_GPoints)



{
// ORIGINAL CODE - INJECTION POINT: "theHunterCotW_F.exe"+820229

"theHunterCotW_F.exe"+8201F2: 83 F8 01              -  cmp eax,01
"theHunterCotW_F.exe"+8201F5: 0F 86 70 01 00 00     -  jbe theHunterCotW_F.exe+82036B
"theHunterCotW_F.exe"+8201FB: 48 8B 05 1E 56 61 01  -  mov rax,[theHunterCotW_F.exe+1E35820]
"theHunterCotW_F.exe"+820202: 48 8D 15 1F B5 D4 00  -  lea rdx,[theHunterCotW_F.exe+156B728]
"theHunterCotW_F.exe"+820209: 48 89 5C 24 40        -  mov [rsp+40],rbx
"theHunterCotW_F.exe"+82020E: 48 81 C5 20 03 00 00  -  add rbp,00000320
"theHunterCotW_F.exe"+820215: 48 89 74 24 48        -  mov [rsp+48],rsi
"theHunterCotW_F.exe"+82021A: 48 8B CD              -  mov rcx,rbp
"theHunterCotW_F.exe"+82021D: 48 89 7C 24 50        -  mov [rsp+50],rdi
"theHunterCotW_F.exe"+820222: 48 8B B0 78 02 00 00  -  mov rsi,[rax+00000278]
// ---------- INJECTING HERE ----------
"theHunterCotW_F.exe"+820229: 44 8B 46 14           -  mov r8d,[rsi+14]
"theHunterCotW_F.exe"+82022D: E8 DE C5 FF FF        -  call theHunterCotW_F.exe+81C810
// ---------- DONE INJECTING  ----------
"theHunterCotW_F.exe"+820232: 44 8B 86 A0 00 00 00  -  mov r8d,[rsi+000000A0]
"theHunterCotW_F.exe"+820239: 48 8D 15 F8 B4 D4 00  -  lea rdx,[theHunterCotW_F.exe+156B738]
"theHunterCotW_F.exe"+820240: 48 8B CD              -  mov rcx,rbp
"theHunterCotW_F.exe"+820243: E8 C8 C5 FF FF        -  call theHunterCotW_F.exe+81C810
"theHunterCotW_F.exe"+820248: 44 8B 46 10           -  mov r8d,[rsi+10]
"theHunterCotW_F.exe"+82024C: 48 8D 15 3D 83 D4 00  -  lea rdx,[theHunterCotW_F.exe+1568590]
"theHunterCotW_F.exe"+820253: 48 8B CD              -  mov rcx,rbp
"theHunterCotW_F.exe"+820256: E8 B5 C5 FF FF        -  call theHunterCotW_F.exe+81C810
"theHunterCotW_F.exe"+82025B: 41 83 C8 FF           -  or r8d,-01
"theHunterCotW_F.exe"+82025F: 48 8D 15 DA B4 D4 00  -  lea rdx,[theHunterCotW_F.exe+156B740]
}
Icon ESP:
[ENABLE]

aobscanmodule(_Code,theHunterCotW_F.exe,3A 9F 90 00 00 00) // should be unique
alloc(newmem,$1000,"theHunterCotW_F.exe"+830E1B)

label(code)
label(return)

newmem:

code:
  mov bl,1
  jmp return

_Code:
  jmp newmem
  nop
return:
registersymbol(_Code)

_Code+08:
db 80 BE 84 00 00 00 01

[DISABLE]

_Code:
  db 3A 9F 90 00 00 00
_Code+08:
  db 80 BE 84 00 00 00 00
unregistersymbol(_Code)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "theHunterCotW_F.exe"+830E1B

"theHunterCotW_F.exe"+830DFF: 22 D8                 -  and bl,al
"theHunterCotW_F.exe"+830E01: 45 84 E4              -  test r12l,r12l
"theHunterCotW_F.exe"+830E04: 74 09                 -  je theHunterCotW_F.exe+830E0F
"theHunterCotW_F.exe"+830E06: 45 84 ED              -  test r13l,r13l
"theHunterCotW_F.exe"+830E09: 74 04                 -  je theHunterCotW_F.exe+830E0F
"theHunterCotW_F.exe"+830E0B: 33 C0                 -  xor eax,eax
"theHunterCotW_F.exe"+830E0D: EB 05                 -  jmp theHunterCotW_F.exe+830E14
"theHunterCotW_F.exe"+830E0F: B8 01 00 00 00        -  mov eax,00000001
"theHunterCotW_F.exe"+830E14: 22 D8                 -  and bl,al
"theHunterCotW_F.exe"+830E16: 48 8B 74 24 68        -  mov rsi,[rsp+68]
// ---------- INJECTING HERE ----------
"theHunterCotW_F.exe"+830E1B: 3A 9F 90 00 00 00     -  cmp bl,[rdi+00000090]
// ---------- DONE INJECTING  ----------
"theHunterCotW_F.exe"+830E21: 75 0D                 -  jne theHunterCotW_F.exe+830E30
"theHunterCotW_F.exe"+830E23: 80 BE 84 00 00 00 00  -  cmp byte ptr [rsi+00000084],00
"theHunterCotW_F.exe"+830E2A: 0F 84 9F 00 00 00     -  je theHunterCotW_F.exe+830ECF
"theHunterCotW_F.exe"+830E30: 80 BE 90 04 00 00 00  -  cmp byte ptr [rsi+00000490],00
"theHunterCotW_F.exe"+830E37: 74 52                 -  je theHunterCotW_F.exe+830E8B
"theHunterCotW_F.exe"+830E39: 84 DB                 -  test bl,bl
"theHunterCotW_F.exe"+830E3B: 74 4E                 -  je theHunterCotW_F.exe+830E8B
"theHunterCotW_F.exe"+830E3D: 48 8B 86 60 04 00 00  -  mov rax,[rsi+00000460]
"theHunterCotW_F.exe"+830E44: 48 89 85 10 03 00 00  -  mov [rbp+00000310],rax
"theHunterCotW_F.exe"+830E4B: 48 8B 08              -  mov rcx,[rax]
}
Infinite stamina:
[ENABLE]

aobscanmodule(_HeartRate,theHunterCotW_F.exe,FF F3 0F 10 57 60) // should be unique
alloc(newmem,$1000,theHunterCotW_F.exe)

label(code)
label(return)

newmem:
mov [rdi+60],0
code:
movss xmm2,[rdi+60]
  jmp return

_HeartRate+01:
  jmp newmem
return:
registersymbol(_HeartRate)

[DISABLE]

_HeartRate+01:
  db F3 0F 10 57 60

unregistersymbol(_HeartRate)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "theHunterCotW_F.exe"+823C78

"theHunterCotW_F.exe"+823C47: 0F 57 D9                 -  xorps xmm3,xmm1
"theHunterCotW_F.exe"+823C4A: F3 0F 11 44 24 30        -  movss [rsp+30],xmm0
"theHunterCotW_F.exe"+823C50: 48 8D 4C 24 30           -  lea rcx,[rsp+30]
"theHunterCotW_F.exe"+823C55: F3 0F 11 54 24 34        -  movss [rsp+34],xmm2
"theHunterCotW_F.exe"+823C5B: F3 0F 11 5C 24 38        -  movss [rsp+38],xmm3
"theHunterCotW_F.exe"+823C61: E8 FA C5 FC FF           -  call theHunterCotW_F.exe+7F0260
"theHunterCotW_F.exe"+823C66: 0F 28 D0                 -  movaps xmm2,xmm0
"theHunterCotW_F.exe"+823C69: 48 8D 15 B8 63 D4 00     -  lea rdx,[theHunterCotW_F.exe+156A028]
"theHunterCotW_F.exe"+823C70: 48 8B CE                 -  mov rcx,rsi
"theHunterCotW_F.exe"+823C73: E8 28 88 FF FF           -  call theHunterCotW_F.exe+81C4A0
// ---------- INJECTING HERE ----------
"theHunterCotW_F.exe"+823C78: F3 0F 10 57 60           -  movss xmm2,[rdi+60]
// ---------- DONE INJECTING  ----------
"theHunterCotW_F.exe"+823C7D: 48 8D 15 BC 63 D4 00     -  lea rdx,[theHunterCotW_F.exe+156A040]
"theHunterCotW_F.exe"+823C84: 48 8B CE                 -  mov rcx,rsi
"theHunterCotW_F.exe"+823C87: E8 14 88 FF FF           -  call theHunterCotW_F.exe+81C4A0
"theHunterCotW_F.exe"+823C8C: 48 8B CD                 -  mov rcx,rbp
"theHunterCotW_F.exe"+823C8F: E8 1C 76 EF FF           -  call theHunterCotW_F.exe+71B2B0
"theHunterCotW_F.exe"+823C94: 0F 28 D0                 -  movaps xmm2,xmm0
"theHunterCotW_F.exe"+823C97: 48 8D 15 B2 63 D4 00     -  lea rdx,[theHunterCotW_F.exe+156A050]
"theHunterCotW_F.exe"+823C9E: 48 8B CE                 -  mov rcx,rsi
"theHunterCotW_F.exe"+823CA1: E8 FA 87 FF FF           -  call theHunterCotW_F.exe+81C4A0
"theHunterCotW_F.exe"+823CA6: 48 8B CD                 -  mov rcx,rbp
}
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Author
l0wb1t
Downloads
146
Views
2,979
First release
Last update
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