Sniper Elite 4 Cheat Table - god mode, unlimited ammo etc

Sniper Elite 4 Cheat Table - god mode, unlimited ammo etc 2020-07-22

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Sniper Elite 4 is a mind blowing shooter video game by the house of Rebellion Developments. It urges the players to use stealthy tactics and techniques to assault enemies in an open ended gameplay. Sniper Elite 4 follows Sniper Elite III and with an improved Artificial Intelligence, the player is given a third person view to shoot down an enemy in a far off distance using a sniper rifle. The gameplay features an X-Ray Cam which activates during a kill, the game’s camera then follows the bullet fired by the player from the rifle to the target. Using Cheat Engine you can make this game much more fun. As the bullet hits the target, the camera dynamically shows the damage it does for instance broken bones or other body organs. Besides shooting with snipers, players can also shrapnel, melee and stealth kills to defeat the enemies.

Sniper Elite is a whole new level of awesomeness with its wider map range, more freedom, high stealth night missions, spooky booby traps, cooperative day missions and competitive multiplayer mode. So aim for the officer's rank and pull that trigger!

Sniper Elite 4 Cheat Table

Playing Sniper Elite 4 with incredible hacks and cheats to outsmart everyone in the gameplay. By the end of the day, It's you who will be the mightiest shooter of them all! Just a few hacks and the mission ends with hundred percent respect! Our Sniper Elite 4 Cheat Table has all the cheats a shooter needs in the field. You can get as much ammo as you want by using the infinite ammo hack, you can unleash your wrath on the enemies with the help of the unlimited sniper breath cheat, and you can also turn up the heat in the game with the most demanded rapid fire cheat. Not only this, the Sniper Elite 4 Cheat also features the God mode which can make you relentless! Just download the Cheat Table and use them all, from the green button at the top of the page. Use Cheat Engine to open the downloaded file.

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Trainer Features

  • God mode
  • infinite ammo
  • unlimited sniper breath
  • rapid fire
Sniper Elite 4 Cheat Table Scripts
Infinite Health:
[ENABLE]

aobscanmodule(health2,SniperElite4_DX11.exe,F3 0F 5C CF 0F 2F CE F3 0F 11 4B) // should be unique
alloc(newmem,$1000,"SniperElite4_DX11.exe"+10491B0)

label(code)
label(return)

newmem:
cmp [rbx+1C],#4
je code
//subss xmm1,xmm7
  comiss xmm1,xmm6
movss xmm1,[rbx+54]
jmp return


code:
  subss xmm1,xmm7
  comiss xmm1,xmm6
  jmp return

health2:
  jmp newmem
  nop
  nop
return:
registersymbol(health2)

[DISABLE]

health2:
  db F3 0F 5C CF 0F 2F CE

unregistersymbol(health2)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "SniperElite4_DX11.exe"+10491B0

"SniperElite4_DX11.exe"+1049188: 48 63 50 04           -  movsxd  rdx,dword ptr [rax+04]
"SniperElite4_DX11.exe"+104918C: F6 44 0A 10 01        -  test byte ptr [rdx+rcx+10],01
"SniperElite4_DX11.exe"+1049191: 75 5B                 -  jne SniperElite4_DX11.exe+10491EE
"SniperElite4_DX11.exe"+1049193: 80 3D 3C C1 B4 FF 00  -  cmp byte ptr [SniperElite4_DX11.exe+B952D6],00
"SniperElite4_DX11.exe"+104919A: 75 52                 -  jne SniperElite4_DX11.exe+10491EE
"SniperElite4_DX11.exe"+104919C: 48 8B 01              -  mov rax,[rcx]
"SniperElite4_DX11.exe"+104919F: 44 0F 29 44 24 20     -  movaps [rsp+20],xmm8
"SniperElite4_DX11.exe"+10491A5: FF 10                 -  call qword ptr [rax]
"SniperElite4_DX11.exe"+10491A7: F3 0F 10 4B 50        -  movss xmm1,[rbx+50]
"SniperElite4_DX11.exe"+10491AC: 44 0F 28 C0           -  movaps xmm8,xmm0
// ---------- INJECTING HERE ----------
"SniperElite4_DX11.exe"+10491B0: F3 0F 5C CF           -  subss xmm1,xmm7
"SniperElite4_DX11.exe"+10491B4: 0F 2F CE              -  comiss xmm1,xmm6
// ---------- DONE INJECTING  ----------
"SniperElite4_DX11.exe"+10491B7: F3 0F 11 4B 50        -  movss [rbx+50],xmm1
"SniperElite4_DX11.exe"+10491BC: 77 13                 -  ja SniperElite4_DX11.exe+10491D1
"SniperElite4_DX11.exe"+10491BE: 48 8B 03              -  mov rax,[rbx]
"SniperElite4_DX11.exe"+10491C1: 48 89 D9              -  mov rcx,rbx
"SniperElite4_DX11.exe"+10491C4: C7 43 50 00 00 00 00  -  mov [rbx+50],00000000
"SniperElite4_DX11.exe"+10491CB: FF 90 A0 00 00 00     -  call qword ptr [rax+000000A0]
"SniperElite4_DX11.exe"+10491D1: 48 8B 03              -  mov rax,[rbx]
"SniperElite4_DX11.exe"+10491D4: 48 89 D9              -  mov rcx,rbx
"SniperElite4_DX11.exe"+10491D7: FF 10                 -  call qword ptr [rax]
"SniperElite4_DX11.exe"+10491D9: 41 0F 28 C8           -  movaps xmm1,xmm8
}
Infinite Ammo Cheat:
[ENABLE]

aobscanmodule(ammo1,SniperElite4_DX11.exe,FF C8 89 41 20) // should be unique
alloc(newmem,$100,"SniperElite4_DX11.exe"+15FE496)

label(code)
label(return)

newmem:

code:
  mov [rcx+20],eax
  jmp return

ammo1:
  jmp newmem
return:
registersymbol(ammo1)

[DISABLE]

ammo1:
  db FF C8 89 41 20

unregistersymbol(ammo1)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "SniperElite4_DX11.exe"+15FE496

"SniperElite4_DX11.exe"+15FE474: C1 E8 12                 -  shr eax,12
"SniperElite4_DX11.exe"+15FE477: 41 BA 0F A2 FF E7        -  mov r10d,E7FFA20F
"SniperElite4_DX11.exe"+15FE47D: 45 8D 92 F2 5D 00 18     -  lea r10d,[r10+18005DF2]
"SniperElite4_DX11.exe"+15FE484: 41 84 C2                 -  test r10l,al
"SniperElite4_DX11.exe"+15FE487: 75 2B                    -  jne SniperElite4_DX11.exe+15FE4B4
"SniperElite4_DX11.exe"+15FE489: 8B 41 20                 -  mov eax,[rcx+20]
"SniperElite4_DX11.exe"+15FE48C: 44 39 D0                 -  cmp eax,r10d
"SniperElite4_DX11.exe"+15FE48F: 73 05                    -  jae SniperElite4_DX11.exe+15FE496
"SniperElite4_DX11.exe"+15FE491: 89 79 20                 -  mov [rcx+20],edi
"SniperElite4_DX11.exe"+15FE494: EB 05                    -  jmp SniperElite4_DX11.exe+15FE49B
// ---------- INJECTING HERE ----------
"SniperElite4_DX11.exe"+15FE496: FF C8                    -  dec eax
"SniperElite4_DX11.exe"+15FE498: 89 41 20                 -  mov [rcx+20],eax
// ---------- DONE INJECTING  ----------
"SniperElite4_DX11.exe"+15FE49B: 39 79 20                 -  cmp [rcx+20],edi
"SniperElite4_DX11.exe"+15FE49E: 75 14                    -  jne SniperElite4_DX11.exe+15FE4B4
"SniperElite4_DX11.exe"+15FE4A0: 41 8B 80 64 02 00 00     -  mov eax,[r8+00000264]
"SniperElite4_DX11.exe"+15FE4A7: C1 E8 14                 -  shr eax,14
"SniperElite4_DX11.exe"+15FE4AA: 41 84 C2                 -  test r10l,al
"SniperElite4_DX11.exe"+15FE4AD: 0F B6 D2                 -  movzx edx,dl
"SniperElite4_DX11.exe"+15FE4B0: 41 0F 45 D2              -  cmovne edx,r10d
"SniperElite4_DX11.exe"+15FE4B4: FF 81 D4 00 00 00        -  inc [rcx+000000D4]
"SniperElite4_DX11.exe"+15FE4BA: 39 79 20                 -  cmp [rcx+20],edi
"SniperElite4_DX11.exe"+15FE4BD: 75 17                    -  jne SniperElite4_DX11.exe+15FE4D6
}
Rapid Fire:
[ENABLE]

aobscanmodule(rapid_fire,SniperElite4_DX11.exe,FF 81 D4 00 00 00) // should be unique
alloc(newmem,$1000,"SniperElite4_DX11.exe"+15FE4B4)

label(code)
label(return)

newmem:

code:
  //mov [rcx+000000D4],(float)0
  jmp return

rapid_fire:
  jmp newmem
  nop
return:
registersymbol(rapid_fire)

[DISABLE]

rapid_fire:
  db FF 81 D4 00 00 00

unregistersymbol(rapid_fire)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "SniperElite4_DX11.exe"+15FE4B4

"SniperElite4_DX11.exe"+15FE491: 89 79 20                 -  mov [rcx+20],edi
"SniperElite4_DX11.exe"+15FE494: EB 05                    -  jmp SniperElite4_DX11.exe+15FE49B
"SniperElite4_DX11.exe"+15FE496: E9 65 1B 9E FE           -  jmp 13FFE0000
"SniperElite4_DX11.exe"+15FE49B: 39 79 20                 -  cmp [rcx+20],edi
"SniperElite4_DX11.exe"+15FE49E: 75 14                    -  jne SniperElite4_DX11.exe+15FE4B4
"SniperElite4_DX11.exe"+15FE4A0: 41 8B 80 64 02 00 00     -  mov eax,[r8+00000264]
"SniperElite4_DX11.exe"+15FE4A7: C1 E8 14                 -  shr eax,14
"SniperElite4_DX11.exe"+15FE4AA: 41 84 C2                 -  test r10l,al
"SniperElite4_DX11.exe"+15FE4AD: 0F B6 D2                 -  movzx edx,dl
"SniperElite4_DX11.exe"+15FE4B0: 41 0F 45 D2              -  cmovne edx,r10d
// ---------- INJECTING HERE ----------
"SniperElite4_DX11.exe"+15FE4B4: FF 81 D4 00 00 00        -  inc [rcx+000000D4]
// ---------- DONE INJECTING  ----------
"SniperElite4_DX11.exe"+15FE4BA: 39 79 20                 -  cmp [rcx+20],edi
"SniperElite4_DX11.exe"+15FE4BD: 75 17                    -  jne SniperElite4_DX11.exe+15FE4D6
"SniperElite4_DX11.exe"+15FE4BF: 49 8B 41 38              -  mov rax,[r9+38]
"SniperElite4_DX11.exe"+15FE4C3: 0F B6 D2                 -  movzx edx,dl
"SniperElite4_DX11.exe"+15FE4C6: 8B 88 30 02 00 00        -  mov ecx,[rax+00000230]
"SniperElite4_DX11.exe"+15FE4CC: C1 E9 05                 -  shr ecx,05
"SniperElite4_DX11.exe"+15FE4CF: 41 84 CA                 -  test r10l,cl
"SniperElite4_DX11.exe"+15FE4D2: 41 0F 45 D2              -  cmovne edx,r10d
"SniperElite4_DX11.exe"+15FE4D6: 49 8B 59 08              -  mov rbx,[r9+08]
"SniperElite4_DX11.exe"+15FE4DA: 48 85 DB                 -  test rbx,rbx
}
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