Remnant From the Ashes Cheat Table Trainer +12

Remnant From the Ashes Cheat Table Trainer +12 2020-07-27

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Remnant: From the Ashes is an action role-playing third-person shooter. The game starts with a character seen as a wandering survivor who can carry two weapons at a time, one main weapon and one sidearm also having their melee weapon too along with them. The weapons are extremely unique having different purposes, that give the player unique abilities. It also has the novelty of introducing the idea of making custom characters, yes that means the player can create its own character.

Remnant has a multiplayer feature which allows the player to team up with their mates and take the story forward. During the game, the player travels to the forest of Yaesha, where takes place a tremendous civil war between its local inhabitants and a group of rebels. But let's stop talking about the game and let's talk about all the hacks you can make with Cheat Engine

Upgrading weapon is an important part of this game game, it is important to timely upgrade these arms and weapons by using materials that are found throughout the world. These materials can also be used to unlock the trait points which increases the stats of payable characters.

Remnant From the Ashes Cheat Table Trainer +12

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Description of Cheats


Remnant: From the Ashes cheat table is a resource that can give you 10 bullets per shot, rapid-fire, and no spread on just a download. Our trainer can provide you with extra stamina and infinite health. This hack make your life a lot easier and make the probability of your winning more. When it comes to making any weapon semi-automatic, infinite ammo, and rapid-fire this cheat is your best friend. This cheat table can easily be downloaded at the top right hand side of the page. Our Remnant cheat table has also a infinite consumables feature. Don’t waste your time and enjoy the game with our hack, download is just a click away.

Cheat Trainer Features
  • No Spread
  • No Recoil Hack
  • Infinite Ammo
  • One Hit Kills
  • Infinite Stamina Cheat
  • Infinite Consumeables
  • Infinite Health
  • Infinite Resources
  • Rapid Fire
  • No Sway
  • Make Any Weapon Semi Automatic
  • 10 Bullets Per Shot
Cheat Engine Scripts
no recoil cheat:
[ENABLE]

aobscanmodule(_NoRecoil,Remnant-Win64-Shipping.exe,F3 0F 59 BF B0 00 00 00) // should be unique
alloc(newmem,$1000,"Remnant-Win64-Shipping.exe"+714657)

label(code)
label(return)

newmem:
mov [rdi+000000B0],0
mov [rdi+000000A8],0
mov [rdi+000000AC],0
mov [rdi+00000130],0
mov [rdi+00000134],0
mov [rdi+00000138],0
code:
  mulss xmm7,[rdi+000000B0]
  jmp return

_NoRecoil:
  jmp newmem
  nop
  nop
  nop
return:
registersymbol(_NoRecoil)

[DISABLE]

_NoRecoil:
  db F3 0F 59 BF B0 00 00 00

unregistersymbol(_NoRecoil)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Remnant-Win64-Shipping.exe"+714657

"Remnant-Win64-Shipping.exe"+714611: F3 0F 10 A8 A8 00 00 00           -  movss xmm5,[rax+000000A8]
"Remnant-Win64-Shipping.exe"+714619: 41 69 87 FC 08 00 00 35 84 B3 0B  -  imul eax,[r15+000008FC],0BB38435
"Remnant-Win64-Shipping.exe"+714624: F3 0F 5C E5                       -  subss xmm4,xmm5
"Remnant-Win64-Shipping.exe"+714628: 05 6B 63 19 36                    -  add eax,3619636B
"Remnant-Win64-Shipping.exe"+71462D: 41 89 87 FC 08 00 00              -  mov [r15+000008FC],eax
"Remnant-Win64-Shipping.exe"+714634: 25 FF FF 7F 00                    -  and eax,007FFFFF
"Remnant-Win64-Shipping.exe"+714639: F3 44 0F 59 86 B4 00 00 00        -  mulss xmm8,[rsi+000000B4]
"Remnant-Win64-Shipping.exe"+714642: 0D 00 00 80 3F                    -  or eax,3F800000
"Remnant-Win64-Shipping.exe"+714647: 89 84 24 B0 00 00 00              -  mov [rsp+000000B0],eax
"Remnant-Win64-Shipping.exe"+71464E: F3 0F 10 8C 24 B0 00 00 00        -  movss xmm1,[rsp+000000B0]
// ---------- INJECTING HERE ----------
"Remnant-Win64-Shipping.exe"+714657: F3 0F 59 BF B0 00 00 00           -  mulss xmm7,[rdi+000000B0]
// ---------- DONE INJECTING  ----------
"Remnant-Win64-Shipping.exe"+71465F: F3 0F 2C C1                       -  cvttss2si eax,xmm1
"Remnant-Win64-Shipping.exe"+714663: 41 0F 28 D8                       -  movaps xmm3,xmm8
"Remnant-Win64-Shipping.exe"+714667: 0F 28 D7                          -  movaps xmm2,xmm7
"Remnant-Win64-Shipping.exe"+71466A: 66 0F 6E C0                       -  movd xmm0,eax
"Remnant-Win64-Shipping.exe"+71466E: 0F 5B C0                          -  cvtdq2ps xmm0,xmm0
"Remnant-Win64-Shipping.exe"+714671: F3 0F 5C C8                       -  subss xmm1,xmm0
"Remnant-Win64-Shipping.exe"+714675: F3 41 0F 10 86 BC 00 00 00        -  movss xmm0,[r14+000000BC]
"Remnant-Win64-Shipping.exe"+71467E: F3 0F 11 44 24 28                 -  movss [rsp+28],xmm0
"Remnant-Win64-Shipping.exe"+714684: F3 0F 59 CC                       -  mulss xmm1,xmm4
"Remnant-Win64-Shipping.exe"+714688: F3 0F 10 A5 B8 00 00 00           -  movss xmm4,[rbp+000000B8]
}
Infinite Ammo:
[ENABLE]
aobscanmodule(_NoReload,Remnant-Win64-Shipping.exe,48 89 5C 24 08 48 89 74 24 10 57 48 83 EC 20 48 8D B1 58) // should be unique
alloc(newmem,$1000,"Remnant-Win64-Shipping.exe"+718A90)

label(code)
label(return)

newmem:
RET
code:
  mov [rsp+08],rbx
  jmp return

_NoReload:
  jmp newmem
return:
registersymbol(_NoReload)

[DISABLE]

_NoReload:
  db 48 89 5C 24 08

unregistersymbol(_NoReload)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Remnant-Win64-Shipping.exe"+718A90

"Remnant-Win64-Shipping.exe"+718A86: CC                    -  int 3
"Remnant-Win64-Shipping.exe"+718A87: CC                    -  int 3
"Remnant-Win64-Shipping.exe"+718A88: CC                    -  int 3
"Remnant-Win64-Shipping.exe"+718A89: CC                    -  int 3
"Remnant-Win64-Shipping.exe"+718A8A: CC                    -  int 3
"Remnant-Win64-Shipping.exe"+718A8B: CC                    -  int 3
"Remnant-Win64-Shipping.exe"+718A8C: CC                    -  int 3
"Remnant-Win64-Shipping.exe"+718A8D: CC                    -  int 3
"Remnant-Win64-Shipping.exe"+718A8E: CC                    -  int 3
"Remnant-Win64-Shipping.exe"+718A8F: CC                    -  int 3
// ---------- INJECTING HERE ----------
"Remnant-Win64-Shipping.exe"+718A90: 48 89 5C 24 08        -  mov [rsp+08],rbx
// ---------- DONE INJECTING  ----------
"Remnant-Win64-Shipping.exe"+718A95: 48 89 74 24 10        -  mov [rsp+10],rsi
"Remnant-Win64-Shipping.exe"+718A9A: 57                    -  push rdi
"Remnant-Win64-Shipping.exe"+718A9B: 48 83 EC 20           -  sub rsp,20
"Remnant-Win64-Shipping.exe"+718A9F: 48 8D B1 58 FA FF FF  -  lea rsi,[rcx-000005A8]
"Remnant-Win64-Shipping.exe"+718AA6: 48 8B D9              -  mov rbx,rcx
"Remnant-Win64-Shipping.exe"+718AA9: 48 8B CE              -  mov rcx,rsi
"Remnant-Win64-Shipping.exe"+718AAC: 8B FA                 -  mov edi,edx
"Remnant-Win64-Shipping.exe"+718AAE: E8 AD 47 FF FF        -  call Remnant-Win64-Shipping.exe+70D260
"Remnant-Win64-Shipping.exe"+718AB3: 84 C0                 -  test al,al
"Remnant-Win64-Shipping.exe"+718AB5: 74 5F                 -  je Remnant-Win64-Shipping.exe+718B16
}
One Hit kills Cheat:
[ENABLE]
aobscanmodule(_HealthEnemy,Remnant-Win64-Shipping.exe,F3 0F 11 B3 60 08 00 00) // should be unique
alloc(HealthEnemymem,$1000,"Remnant-Win64-Shipping.exe"+6A4E07)
alloc(_pEnemyHealth,8)
registersymbol(_pEnemyHealth)
registersymbol(_HealthEnemy)

HealthEnemymem:
cmp r13,[_pHealth]
je HealthEnemycode
mov [_pEnemyHealth],rbx
mov [rbx+00000860],0
jmp HealthEnemyreturn
HealthEnemycode:
  movss [rbx+00000860],xmm6
  jmp HealthEnemyreturn

_HealthEnemy:
  jmp HealthEnemymem
  nop
  nop
  nop
HealthEnemyreturn:

_pEnemyHealth:
dq 0
[DISABLE]

_HealthEnemy:
  db F3 0F 11 B3 60 08 00 00

unregistersymbol(_HealthEnemy)
unregistersymbol(_pEnemyHealth)
dealloc(_pEnemyHealth)
dealloc(HealthEnemymem)

{
// ORIGINAL CODE - INJECTION POINT: "Remnant-Win64-Shipping.exe"+6A4E07

"Remnant-Win64-Shipping.exe"+6A4DE5: 0F 28 F1                 -  movaps xmm6,xmm1
"Remnant-Win64-Shipping.exe"+6A4DE8: 48 8B 01                 -  mov rax,[rcx]
"Remnant-Win64-Shipping.exe"+6A4DEB: FF 50 38                 -  call qword ptr [rax+38]
"Remnant-Win64-Shipping.exe"+6A4DEE: 0F 57 C9                 -  xorps xmm1,xmm1
"Remnant-Win64-Shipping.exe"+6A4DF1: 0F 2F C1                 -  comiss xmm0,xmm1
"Remnant-Win64-Shipping.exe"+6A4DF4: 76 0E                    -  jna Remnant-Win64-Shipping.exe+6A4E04
"Remnant-Win64-Shipping.exe"+6A4DF6: F3 0F 59 35 06 B2 E6 01  -  mulss xmm6,[Remnant-Win64-Shipping.exe+2510004]
"Remnant-Win64-Shipping.exe"+6A4DFE: F3 0F 5E F0              -  divss xmm6,xmm0
"Remnant-Win64-Shipping.exe"+6A4E02: EB 03                    -  jmp Remnant-Win64-Shipping.exe+6A4E07
"Remnant-Win64-Shipping.exe"+6A4E04: 0F 57 F6                 -  xorps xmm6,xmm6
// ---------- INJECTING HERE ----------
"Remnant-Win64-Shipping.exe"+6A4E07: F3 0F 11 B3 60 08 00 00  -  movss [rbx+00000860],xmm6
// ---------- DONE INJECTING  ----------
"Remnant-Win64-Shipping.exe"+6A4E0F: 48 8D 8B D8 08 00 00     -  lea rcx,[rbx+000008D8]
"Remnant-Win64-Shipping.exe"+6A4E16: 48 8D 54 24 40           -  lea rdx,[rsp+40]
"Remnant-Win64-Shipping.exe"+6A4E1B: 48 89 5C 24 40           -  mov [rsp+40],rbx
"Remnant-Win64-Shipping.exe"+6A4E20: E8 CB 62 C2 FF           -  call Remnant-Win64-Shipping.exe+2CB0F0
"Remnant-Win64-Shipping.exe"+6A4E25: 0F 28 74 24 20           -  movaps xmm6,[rsp+20]
"Remnant-Win64-Shipping.exe"+6A4E2A: 48 83 C4 30              -  add rsp,30
"Remnant-Win64-Shipping.exe"+6A4E2E: 5B                       -  pop rbx
"Remnant-Win64-Shipping.exe"+6A4E2F: C3                       -  ret
"Remnant-Win64-Shipping.exe"+6A4E30: 40 53                    -  push rbx
"Remnant-Win64-Shipping.exe"+6A4E32: 48 83 EC 30              -  sub rsp,30
}
Author
l0wb1t
Downloads
168
Views
2,434
First release
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Rating
0.00 star(s) 0 ratings

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