Planet Coaster Cheat Table

Planet Coaster Cheat Table 2020-07-23

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Planet Coaster Cheat Table
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Features
  • unlimited guest money
  • infinite park money
  • high prestige
  • Max guard energy
  • max guest happiness
  • max promoted staff
  • max staff energy
  • max staff happiness
  • more beauty per object
  • never lose park cash
  • no maintenance / refurbishment
Cheat Scripts
infinite park money cheat:
{ Game   : PlanetCoaster.exe
  Version:
  Date   : 2017-11-23
  Author : Marcelo

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(INCOME,PlanetCoaster.exe,48 01 34 0A 48 8B 87 F8 01 00 00) // should be unique
alloc(newmem,$1000,"PlanetCoaster.exe"+615633)

label(code)
label(return)

newmem:
add rsi,#10000
code:
  add [rdx+rcx],rsi
  mov rax,[rdi+000001F8]
  jmp return

INCOME:
  jmp newmem
  nop
  nop
  nop
  nop
  nop
  nop
return:
registersymbol(INCOME)

[DISABLE]

INCOME:
  db 48 01 34 0A 48 8B 87 F8 01 00 00

unregistersymbol(INCOME)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "PlanetCoaster.exe"+615633

"PlanetCoaster.exe"+6155FF: 48 2B C1                       -  sub rax,rcx
"PlanetCoaster.exe"+615602: 48 FF CA                       -  dec rdx
"PlanetCoaster.exe"+615605: 48 23 D0                       -  and rdx,rax
"PlanetCoaster.exe"+615608: 48 03 D1                       -  add rdx,rcx
"PlanetCoaster.exe"+61560B: 48 89 97 D0 01 00 00           -  mov [rdi+000001D0],rdx
"PlanetCoaster.exe"+615612: 48 8B 8F F8 01 00 00           -  mov rcx,[rdi+000001F8]
"PlanetCoaster.exe"+615619: 4C 8B 87 D0 01 00 00           -  mov r8,[rdi+000001D0]
"PlanetCoaster.exe"+615620: 41 0F B6 C6                    -  movzx eax,r14l
"PlanetCoaster.exe"+615624: 48 01 B1 D8 00 00 00           -  add [rcx+000000D8],rsi
"PlanetCoaster.exe"+61562B: 48 8D 14 C5 00 00 00 00        -  lea rdx,[rax*8+00000000]
// ---------- INJECTING HERE ----------
"PlanetCoaster.exe"+615633: 48 01 34 0A                    -  add [rdx+rcx],rsi
"PlanetCoaster.exe"+615637: 48 8B 87 F8 01 00 00           -  mov rax,[rdi+000001F8]
// ---------- DONE INJECTING  ----------
"PlanetCoaster.exe"+61563E: 4C 89 80 E8 00 00 00           -  mov [rax+000000E8],r8
"PlanetCoaster.exe"+615645: 48 01 B7 D8 02 00 00           -  add [rdi+000002D8],rsi
"PlanetCoaster.exe"+61564C: 48 01 B4 3A 00 02 00 00        -  add [rdx+rdi+00000200],rsi
"PlanetCoaster.exe"+615654: 40 B7 01                       -  mov dil,01
"PlanetCoaster.exe"+615657: 48 85 DB                       -  test rbx,rbx
"PlanetCoaster.exe"+61565A: 74 1C                          -  je PlanetCoaster.exe+615678
"PlanetCoaster.exe"+61565C: 48 8B 0B                       -  mov rcx,[rbx]
"PlanetCoaster.exe"+61565F: 44 89 89 84 00 00 00           -  mov [rcx+00000084],r9d
"PlanetCoaster.exe"+615666: 48 8B 0B                       -  mov rcx,[rbx]
"PlanetCoaster.exe"+615669: 44 89 89 80 00 00 00           -  mov [rcx+00000080],r9d
}
prestige hack:
{ Game   : PlanetCoaster.exe
  Version:
  Date   : 2018-02-05
  Author : Marcelo

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(atrct,PlanetCoaster.exe,00 F3 45 0F 10 44 24 58) // should be unique
alloc(newmem,$1000,"PlanetCoaster.exe"+5D572C)

label(code)
label(return)

newmem:
mov [r12+58],(float)500 //If you set too high the park will flood fast!!!

code:
  movss xmm8,[r12+58]
  jmp return

atrct+01:
  jmp newmem
  nop
  nop
return:
registersymbol(atrct)

[DISABLE]

atrct+01:
  db F3 45 0F 10 44 24 58

unregistersymbol(atrct)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "PlanetCoaster.exe"+5D572C

"PlanetCoaster.exe"+5D5702: 74 04                       -  je PlanetCoaster.exe+5D5708
"PlanetCoaster.exe"+5D5704: 66 44 89 02                 -  mov [rdx],r8w
"PlanetCoaster.exe"+5D5708: 48 FF 47 10                 -  inc [rdi+10]
"PlanetCoaster.exe"+5D570C: 48 8B 57 30                 -  mov rdx,[rdi+30]
"PlanetCoaster.exe"+5D5710: 48 8D 4F 20                 -  lea rcx,[rdi+20]
"PlanetCoaster.exe"+5D5714: 48 3B 11                    -  cmp rdx,[rcx]
"PlanetCoaster.exe"+5D5717: 72 74                       -  jb PlanetCoaster.exe+5D578D
"PlanetCoaster.exe"+5D5719: 48 8D 95 C0 00 00 00        -  lea rdx,[rbp+000000C0]
"PlanetCoaster.exe"+5D5720: E8 8B 2D B7 FF              -  call PlanetCoaster.exe+1484B0
"PlanetCoaster.exe"+5D5725: 48 8B 9D 40 03 00 00        -  mov rbx,[rbp+00000340]
// ---------- INJECTING HERE ----------
"PlanetCoaster.exe"+5D572C: F3 45 0F 10 44 24 58        -  movss xmm8,[r12+58]
// ---------- DONE INJECTING  ----------
"PlanetCoaster.exe"+5D5733: F3 45 0F 59 85 E4 00 00 00  -  mulss xmm8,[r13+000000E4]
"PlanetCoaster.exe"+5D573C: F3 44 0F 59 C6              -  mulss xmm8,xmm6
"PlanetCoaster.exe"+5D5741: F3 44 0F 59 C7              -  mulss xmm8,xmm7
"PlanetCoaster.exe"+5D5746: 48 85 FF                    -  test rdi,rdi
"PlanetCoaster.exe"+5D5749: 0F 84 BC 01 00 00           -  je PlanetCoaster.exe+5D590B
"PlanetCoaster.exe"+5D574F: 44 0F 2F 05 69 CA 24 01     -  comiss xmm8,[PlanetCoaster.exe+18221C0]
"PlanetCoaster.exe"+5D5757: 0F 86 AE 01 00 00           -  jbe PlanetCoaster.exe+5D590B
"PlanetCoaster.exe"+5D575D: 48 8B 4F 10                 -  mov rcx,[rdi+10]
"PlanetCoaster.exe"+5D5761: 41 B8 18 00 00 00           -  mov r8d,00000018
"PlanetCoaster.exe"+5D5767: 48 89 B5 D0 00 00 00        -  mov [rbp+000000D0],rsi
}
Max Staff Happiness:
{ Game   : PlanetCoaster.exe
  Version:
  Date   : 2017-11-23
  Author : Marcelo

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(Shapy,PlanetCoaster.exe,F3 0F 11 1B 4C 8B C5) // should be unique
alloc(newmem,$1000,"PlanetCoaster.exe"+7DA23D)

label(code)
label(return)

newmem:

code:
  movss [rbx],xmm3
  push rax
mov rax,(float)1
mov [rbx],rax
pop rax
  mov r8,rbp
  jmp return

Shapy:
  jmp newmem
  nop
  nop
return:
registersymbol(Shapy)

[DISABLE]

Shapy:
  db F3 0F 11 1B 4C 8B C5

unregistersymbol(Shapy)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "PlanetCoaster.exe"+7DA23D

"PlanetCoaster.exe"+7DA21C: 0F 57 ED                       -  xorps xmm5,xmm5
"PlanetCoaster.exe"+7DA21F: F3 49 0F 2A EC                 -  cvtsi2ss xmm5,r12
"PlanetCoaster.exe"+7DA224: F3 0F 5E C5                    -  divss xmm0,xmm5
"PlanetCoaster.exe"+7DA228: F3 0F 58 03                    -  addss xmm0,[rbx]
"PlanetCoaster.exe"+7DA22C: 0F 2F F0                       -  comiss xmm6,xmm0
"PlanetCoaster.exe"+7DA22F: 76 05                          -  jna PlanetCoaster.exe+7DA236
"PlanetCoaster.exe"+7DA231: 0F 28 DE                       -  movaps xmm3,xmm6
"PlanetCoaster.exe"+7DA234: EB 07                          -  jmp Shapy
"PlanetCoaster.exe"+7DA236: 0F 28 DF                       -  movaps xmm3,xmm7
"PlanetCoaster.exe"+7DA239: F3 0F 5D D8                    -  minss xmm3,xmm0
// ---------- INJECTING HERE ----------
"PlanetCoaster.exe"+7DA23D: F3 0F 11 1B                    -  movss [rbx],xmm3
"PlanetCoaster.exe"+7DA241: 4C 8B C5                       -  mov r8,rbp
// ---------- DONE INJECTING  ----------
"PlanetCoaster.exe"+7DA244: 48 8B 8F E8 01 00 00           -  mov rcx,[rdi+000001E8]
"PlanetCoaster.exe"+7DA24B: 41 0F B6 D3                    -  movzx edx,r11l
"PlanetCoaster.exe"+7DA24F: E8 BC CE FF FF                 -  call PlanetCoaster.exe+7D7110
"PlanetCoaster.exe"+7DA254: F3 0F 11 43 04                 -  movss [rbx+04],xmm0
"PlanetCoaster.exe"+7DA259: 80 7B 14 00                    -  cmp byte ptr [rbx+14],00
"PlanetCoaster.exe"+7DA25D: 75 2B                          -  jne PlanetCoaster.exe+7DA28A
"PlanetCoaster.exe"+7DA25F: 48 8B 83 D8 01 00 00           -  mov rax,[rbx+000001D8]
"PlanetCoaster.exe"+7DA266: 48 85 C0                       -  test rax,rax
"PlanetCoaster.exe"+7DA269: 74 1F                          -  je PlanetCoaster.exe+7DA28A
"PlanetCoaster.exe"+7DA26B: 48 8B 8F A8 01 00 00           -  mov rcx,[rdi+000001A8]
}
Author
ChrisFayte
Downloads
1
Views
49
First release
Last update
Rating
0.00 star(s) 0 ratings

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