Moonlighter Cheat Table

Moonlighter Cheat Table 2020-07-23

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It’s a game developed by Digital Sun and published by an 11-bit studio. It’s an evocative game implanted with a rouge-like simulator. The gamers are gummed with their seats while their devices evince the artwork, the frames, and the control it offers. The fantasy of gaming is a real gem with Moonlighter.

The game is based on some real-life experience as it is based upon the character who looks about his shop when the sun is up and goes exploring as soon as the twilight disappears. As a shopkeeper, you lend your ears to the customer, set the prices of the goods and craft weapons, health fluids, and much more. During this time, you have to be vigilant to prevent the burglary as your attention diverts. Just in the dark, the player goes through enemy raids while discovering out the dungeons. The four different sorts of dungeons thrill the user with fun and joy. Fight all around the enemy and gather the loot to upgrade further and enhance your skills. The overall design, the creativity, the innovation with aesthetic gameplay will be tough to evade.

Moonlighter Cheat Table

Getting started with the game, start developing the interest yours. As you advance, the expertise in the specific game heightens. To further enlarge your role, it’s necessary to be assisted with some of the secrets. Explore all the aspects of the game with all the essentials in with the shortcuts - the cheats. These keypresses such as “Health,” “Gold,” “speed hack,” and choose any of them as mentioned in the Moonlighter cheat table. These hacks, including the “God mode” and “ infinite gold,” will foster your performance, permitting you to rank amongst the very best. The peak of being the best isn’t that far. Near it by downloading the cheat table.

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Cheat Trainer Features
  • God mode
  • infinite gold
  • increase strength
  • speed hack
Cheat Engine Scripts
Get hero base address:
{ Game   : Moonlighter.exe
  Version:
  Date   : 2019-07-08
  Author : ChrisFaytePC

  This script does blah blah blah
}

[ENABLE]

aobscan(hero_base,48 8B 40 20 48 83 C0 68 48 8B 08 48 89 8D 50) // should be unique
alloc(newmem,$1000)
alloc(hero,8)

label(code)
label(return)
registersymbol(hero)

hero:
dq 0

newmem:

code:
mov [hero],rax
  mov rax,[rax+20]
  add rax,68
  jmp return

hero_base:
  jmp newmem
  nop
  nop
  nop
return:
registersymbol(hero_base)

[DISABLE]

hero_base:
  db 48 8B 40 20 48 83 C0 68

unregistersymbol(hero_base)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 198D2F13378

198D2F1333E: 48 8B C8                          -  mov rcx,rax
198D2F13341: 48 BA 00 03 1C E0 98 01 00 00     -  mov rdx,00000198E01C0300
198D2F1334B: 41 B8 01 00 00 00                 -  mov r8d,00000001
198D2F13351: 48 83 EC 20                       -  sub rsp,20
198D2F13355: 83 38 00                          -  cmp dword ptr [rax],00
198D2F13358: 49 BB D0 8C 6F E7 98 01 00 00     -  mov r11,00000198E76F8CD0
198D2F13362: 41 FF D3                          -  call r11
198D2F13365: 48 83 C4 20                       -  add rsp,20
198D2F13369: 48 C7 86 18 01 00 00 00 00 00 00  -  mov qword ptr [rsi+00000118],00000000
198D2F13374: 48 8B 46 28                       -  mov rax,[rsi+28]
// ---------- INJECTING HERE ----------
198D2F13378: 48 8B 40 20                       -  mov rax,[rax+20]
198D2F1337C: 48 83 C0 68                       -  add rax,68
// ---------- DONE INJECTING  ----------
198D2F13380: 48 8B 08                          -  mov rcx,[rax]
198D2F13383: 48 89 8D 50 FD FF FF              -  mov [rbp-000002B0],rcx
198D2F1338A: 48 63 40 08                       -  movsxd  rax,dword ptr [rax+08]
198D2F1338E: 89 85 58 FD FF FF                 -  mov [rbp-000002A8],eax
198D2F13394: 48 83 EC 10                       -  sub rsp,10
198D2F13398: 48 8B 85 50 FD FF FF              -  mov rax,[rbp-000002B0]
198D2F1339F: 48 89 04 24                       -  mov [rsp],rax
198D2F133A3: 48 63 85 58 FD FF FF              -  movsxd  rax,dword ptr [rbp-000002A8]
198D2F133AA: 89 44 24 08                       -  mov [rsp+08],eax
198D2F133AE: 48 83 EC 20                       -  sub rsp,20
}
mono data collector:
{$lua}
if (LaunchMonoDataCollector()==0) then
error('Failed to Activate Mono Features')
end
{$asm}
[ENABLE]
[DISABLE]
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Author
ChrisFayte
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