Monster Hunter World Cheat Table

Monster Hunter World Cheat Table 2020-07-23

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Monster Hunter World Cheat Table

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Features
  • God mode
  • gold hack
  • weapon sharpness
  • weapon damage

Cheat Scripts
Weapon damage cheat:
[ENABLE]

aobscanmodule(weapon_wear1,MonsterHunterWorld.exe,8B 14 88 41 03 D0) // should be unique
alloc(newmem,$1000,"MonsterHunterWorld.exe"+1C1D71A)

label(code)
label(return)

newmem:

code:
  mov edx,[rax+rcx*4]
mov [rsi+1DD0],edx
  add edx,r8d
  jmp return

weapon_wear1:
  jmp newmem
  nop
return:
registersymbol(weapon_wear1)

[DISABLE]

weapon_wear1:
  db 8B 14 88 41 03 D0

unregistersymbol(weapon_wear1)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "MonsterHunterWorld.exe"+1C1D71A

"MonsterHunterWorld.exe"+1C1D6E3: E8 88 F9 E2 FE           -  call MonsterHunterWorld.exe+A4D070
"MonsterHunterWorld.exe"+1C1D6E8: F3 0F 59 C6              -  mulss xmm0,xmm6
"MonsterHunterWorld.exe"+1C1D6EC: 0F 28 74 24 20           -  movaps xmm6,[rsp+20]
"MonsterHunterWorld.exe"+1C1D6F1: F3 0F 58 05 5F CF E5 00  -  addss xmm0,dword ptr [MonsterHunterWorld.exe+2A7A658]
"MonsterHunterWorld.exe"+1C1D6F9: F3 44 0F 2C C0           -  cvttss2si r8d,xmm0
"MonsterHunterWorld.exe"+1C1D6FE: 4C 8B 74 24 48           -  mov r14,[rsp+48]
"MonsterHunterWorld.exe"+1C1D703: 8B 8F F0 19 00 00        -  mov ecx,[rdi+000019F0]
"MonsterHunterWorld.exe"+1C1D709: 48 8D 05 D0 66 20 01     -  lea rax,[MonsterHunterWorld.exe+2E23DE0]
"MonsterHunterWorld.exe"+1C1D710: 48 8B 5C 24 50           -  mov rbx,[rsp+50]
"MonsterHunterWorld.exe"+1C1D715: 48 8B 6C 24 58           -  mov rbp,[rsp+58]
// ---------- INJECTING HERE ----------
"MonsterHunterWorld.exe"+1C1D71A: 8B 14 88                 -  mov edx,[rax+rcx*4]
"MonsterHunterWorld.exe"+1C1D71D: 41 03 D0                 -  add edx,r8d
// ---------- DONE INJECTING  ----------
"MonsterHunterWorld.exe"+1C1D720: 3B D6                    -  cmp edx,esi
"MonsterHunterWorld.exe"+1C1D722: 0F 4C F2                 -  cmovl esi,edx
"MonsterHunterWorld.exe"+1C1D725: 8B C6                    -  mov eax,esi
"MonsterHunterWorld.exe"+1C1D727: 48 8B 74 24 40           -  mov rsi,[rsp+40]
"MonsterHunterWorld.exe"+1C1D72C: 48 83 C4 30              -  add rsp,30
"MonsterHunterWorld.exe"+1C1D730: 5F                       -  pop rdi
"MonsterHunterWorld.exe"+1C1D731: C3                       -  ret
"MonsterHunterWorld.exe"+1C1D732: CC                       -  int 3
"MonsterHunterWorld.exe"+1C1D733: CC                       -  int 3
"MonsterHunterWorld.exe"+1C1D734: CC                       -  int 3
}
god mode:
[ENABLE]

aobscanmodule(health1,MonsterHunterWorld.exe,F3 0F 5D C1 F3 0F 11 44 24 28)
stealtheditex(copyh,health1,1)
alloc(newmem,$1000,"MonsterHunterWorld.exe"+100E99A2)

label(code)
label(return)
label(storeh)
label(damage)
registersymbol(newmem)
registersymbol(storeh)

newmem:
cmp [rcx+1D4],01
jne code
movss xmm1,[rcx+60]
movss xmm0,xmm1
  movss [rsp+28],xmm0
  jmp return

code:
movss xmm1,[damage]
  minss xmm0,xmm1
  movss [rsp+28],xmm0
  jmp return

  damage:
dd (float)300

copyh:
storeh:
  jmp newmem
  nop
  nop
  nop
  nop
  nop
return:
registersymbol(health1)

[DISABLE]

storeh:
  db F3 0F 5D C1 F3 0F 11 44 24 28

unregistersymbol(health1)
unregistersymbol(newmem)
unregistersymbol(storeh)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "MonsterHunterWorld.exe"+100E99A2

"MonsterHunterWorld.exe"+100E9985: 2F                    -  das
"MonsterHunterWorld.exe"+100E9986: 0D D1 0C 99 F2        -  or eax,F2990CD1
"MonsterHunterWorld.exe"+100E998B: 49 89 C9              -  mov r9,rcx
"MonsterHunterWorld.exe"+100E998E: 73 05                 -  jae MonsterHunterWorld.exe+100E9995
"MonsterHunterWorld.exe"+100E9990: 0F 57 C9              -  xorps xmm1,xmm1
"MonsterHunterWorld.exe"+100E9993: EB 08                 -  jmp MonsterHunterWorld.exe+100E999D
"MonsterHunterWorld.exe"+100E9995: 0F 57 C0              -  xorps xmm0,xmm0
"MonsterHunterWorld.exe"+100E9998: 0F 2F C8              -  comiss xmm1,xmm0
"MonsterHunterWorld.exe"+100E999B: 72 09                 -  jb MonsterHunterWorld.exe+100E99A6
"MonsterHunterWorld.exe"+100E999D: F3 0F 10 41 60        -  movss xmm0,[rcx+60]
// ---------- INJECTING HERE ----------
"MonsterHunterWorld.exe"+100E99A2: F3 0F 5D C1           -  minss xmm0,xmm1
"MonsterHunterWorld.exe"+100E99A6: F3 0F 11 44 24 28     -  movss [rsp+28],xmm0
// ---------- DONE INJECTING  ----------
"MonsterHunterWorld.exe"+100E99AC: F3 0F 11 41 64        -  movss [rcx+64],xmm0
"MonsterHunterWorld.exe"+100E99B1: 48 8B 41 68           -  mov rax,[rcx+68]
"MonsterHunterWorld.exe"+100E99B5: 4C 8D 04 40           -  lea r8,[rax+rax*2]
"MonsterHunterWorld.exe"+100E99B9: 41 0F B6 C0           -  movzx eax,r8l
"MonsterHunterWorld.exe"+100E99BD: 6B C8 3F              -  imul ecx,eax,3F
"MonsterHunterWorld.exe"+100E99C0: 0F B6 44 24 28        -  movzx eax,byte ptr [rsp+28]
"MonsterHunterWorld.exe"+100E99C5: 30 C8                 -  xor al,cl
"MonsterHunterWorld.exe"+100E99C7: 44 28 C0              -  sub al,r8l
"MonsterHunterWorld.exe"+100E99CA: 49 83 C0 04           -  add r8,04
"MonsterHunterWorld.exe"+100E99CE: 88 44 24 28           -  mov [rsp+28],al
}
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Author
ChrisFayte
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Views
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