Swap your old game with this one and find out the ever-lasting leisure sorted with the story shaped and covered most prominently, launched by Rockstar games. This game is mainly based upon precisely timed third-person shooting. The game is set in Sau Paulo, with the design and the graphics giving it a complexion that the producer tried to build upon.
The game carries on with the story of part 2 as the leading character of the game; Max Payne gets engulfed in his opponents’ tricks. The player assesses Supreme gameplay to fight against the enemy at various game levels, with the story being linked together with the cutscenes. Moreover, Operate melee attacks, copious explosives, and arms to turn the enemy dead. As the game is action-packed, the action occurring is striking and nippy. Use the bullet time feature to expand the time to avoid the red-hot bullet impacting the character. Alongside it, the other features of the game, such as “Last Stand” and “shoot dodge,” let you gain energy when you are out of it to take revenge and to get rid of enemies with ease, respectively. An alert that you should be aware that the character can only hold 3 three weapons simultaneously, so manage your game accordingly
Max Payne 3 Cheat Table
Playing under a multiplayer mode or a single-player one, evade the failures with some shortcuts. Boos yourself and encourage yourself more towards success through the use of the following cheat table. Cheats play a vital role in letting you survive and outclass your rivals. Some of these hacks such as “Health Address,” “Smoke Healthy,” “Inf Focus,” and “God Mode” will make your day. Solve critical issues, resist the operations of the opposition, and advance. Play so fair and well with these cheats’ aid that your friends you are playing with will ask you the secrets behind your success. Download the Max Payne cheat able to use these hacks effectively.
Cheat Trainer Features
Cheat Engine Scripts
The game carries on with the story of part 2 as the leading character of the game; Max Payne gets engulfed in his opponents’ tricks. The player assesses Supreme gameplay to fight against the enemy at various game levels, with the story being linked together with the cutscenes. Moreover, Operate melee attacks, copious explosives, and arms to turn the enemy dead. As the game is action-packed, the action occurring is striking and nippy. Use the bullet time feature to expand the time to avoid the red-hot bullet impacting the character. Alongside it, the other features of the game, such as “Last Stand” and “shoot dodge,” let you gain energy when you are out of it to take revenge and to get rid of enemies with ease, respectively. An alert that you should be aware that the character can only hold 3 three weapons simultaneously, so manage your game accordingly
Max Payne 3 Cheat Table
Playing under a multiplayer mode or a single-player one, evade the failures with some shortcuts. Boos yourself and encourage yourself more towards success through the use of the following cheat table. Cheats play a vital role in letting you survive and outclass your rivals. Some of these hacks such as “Health Address,” “Smoke Healthy,” “Inf Focus,” and “God Mode” will make your day. Solve critical issues, resist the operations of the opposition, and advance. Play so fair and well with these cheats’ aid that your friends you are playing with will ask you the secrets behind your success. Download the Max Payne cheat able to use these hacks effectively.
Cheat Trainer Features
- God mode
- infinite ammo
- infinite focus
Cheat Engine Scripts
infinite health:
{ Game : MaxPayne3.exe
Version:
Date : 2018-08-20
Author : ChrisPC
This script does blah blah blah
}
[ENABLE]
aobscanmodule(health1,MaxPayne3.exe,F3 0F 11 86 58 03 00 00 5E C2 04) // should be unique
alloc(newmem,$1000)
label(code)
label(return)
label(health)
registersymbol(health)
newmem:
cmp [esi+484],CDCD0100
jne code
cmp [esi+494],00
je code
mov [health],esi
mov [esi+00000358],(float)300
jmp return
code:
movss [esi+00000358],xmm0
jmp return
health:
dd 0
health1:
jmp newmem
nop
nop
nop
return:
registersymbol(health1)
[DISABLE]
health1:
db F3 0F 11 86 58 03 00 00
unregistersymbol(health1)
unregistersymbol(health)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "MaxPayne3.exe"+302E9E
"MaxPayne3.exe"+302E76: 56 - push esi
"MaxPayne3.exe"+302E77: 8B F1 - mov esi,ecx
"MaxPayne3.exe"+302E79: F3 0F 58 86 58 03 00 00 - addss xmm0,dword ptr [esi+00000358]
"MaxPayne3.exe"+302E81: 51 - push ecx
"MaxPayne3.exe"+302E82: F3 0F 11 04 24 - movss [esp],xmm0
"MaxPayne3.exe"+302E87: 56 - push esi
"MaxPayne3.exe"+302E88: E8 03 02 53 00 - call MaxPayne3.exe+833090
"MaxPayne3.exe"+302E8D: F3 0F 10 44 24 10 - movss xmm0,[esp+10]
"MaxPayne3.exe"+302E93: F3 0F 58 86 58 03 00 00 - addss xmm0,dword ptr [esi+00000358]
"MaxPayne3.exe"+302E9B: 83 C4 08 - add esp,08
// ---------- INJECTING HERE ----------
"MaxPayne3.exe"+302E9E: F3 0F 11 86 58 03 00 00 - movss [esi+00000358],xmm0
// ---------- DONE INJECTING ----------
"MaxPayne3.exe"+302EA6: 5E - pop esi
"MaxPayne3.exe"+302EA7: C2 04 00 - ret 0004
"MaxPayne3.exe"+302EAA: CC - int 3
"MaxPayne3.exe"+302EAB: CC - int 3
"MaxPayne3.exe"+302EAC: CC - int 3
"MaxPayne3.exe"+302EAD: CC - int 3
"MaxPayne3.exe"+302EAE: CC - int 3
"MaxPayne3.exe"+302EAF: CC - int 3
"MaxPayne3.exe"+302EB0: 8D 4C 24 04 - lea ecx,[esp+04]
"MaxPayne3.exe"+302EB4: C7 44 24 18 FF FF FF FF - mov [esp+18],FFFFFFFF
}
smoke health:
[ENABLE]
aobscanmodule(health2,MaxPayne3.exe,F3 0F 11 86 58 03 00 00 5E) // should be unique
alloc(newmem,$1000)
label(code)
label(return)
newmem:
code:
mov [esi+00000358],(float)300
jmp return
health2:
jmp newmem
nop
nop
nop
return:
registersymbol(health2)
[DISABLE]
health2:
db F3 0F 11 86 58 03 00 00
unregistersymbol(health2)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "MaxPayne3.exe"+302E5A
"MaxPayne3.exe"+302E3D: 9F - lahf
"MaxPayne3.exe"+302E3E: F6 C4 44 - test ah,44
"MaxPayne3.exe"+302E41: 7B 1F - jnp MaxPayne3.exe+302E62
"MaxPayne3.exe"+302E43: D9 44 24 08 - fld dword ptr [esp+08]
"MaxPayne3.exe"+302E47: 51 - push ecx
"MaxPayne3.exe"+302E48: D9 1C 24 - fstp dword ptr [esp]
"MaxPayne3.exe"+302E4B: 56 - push esi
"MaxPayne3.exe"+302E4C: E8 3F 02 53 00 - call MaxPayne3.exe+833090
"MaxPayne3.exe"+302E51: F3 0F 10 44 24 10 - movss xmm0,[esp+10]
"MaxPayne3.exe"+302E57: 83 C4 08 - add esp,08
// ---------- INJECTING HERE ----------
"MaxPayne3.exe"+302E5A: F3 0F 11 86 58 03 00 00 - movss [esi+00000358],xmm0
// ---------- DONE INJECTING ----------
"MaxPayne3.exe"+302E62: 5E - pop esi
"MaxPayne3.exe"+302E63: C2 08 00 - ret 0008
"MaxPayne3.exe"+302E66: CC - int 3
"MaxPayne3.exe"+302E67: CC - int 3
"MaxPayne3.exe"+302E68: CC - int 3
"MaxPayne3.exe"+302E69: CC - int 3
"MaxPayne3.exe"+302E6A: CC - int 3
"MaxPayne3.exe"+302E6B: CC - int 3
"MaxPayne3.exe"+302E6C: CC - int 3
"MaxPayne3.exe"+302E6D: CC - int 3
}
Infinite Ammo:
{ Game : MaxPayne3.exe
Version:
Date : 2018-08-20
Author : ChrisPC
This script does blah blah blah
}
[ENABLE]
aobscanmodule(ammo1,MaxPayne3.exe,89 4C 86 44 5E) // should be unique
alloc(newmem,$1000)
label(code)
label(return)
newmem:
code:
mov ecx,#99
mov [esi+eax*4+44],ecx
pop esi
jmp return
ammo1:
jmp newmem
return:
registersymbol(ammo1)
[DISABLE]
ammo1:
db 89 4C 86 44 5E
unregistersymbol(ammo1)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "MaxPayne3.exe"+27603F
"MaxPayne3.exe"+276021: 8B F1 - mov esi,ecx
"MaxPayne3.exe"+276023: E8 48 FF FF FF - call MaxPayne3.exe+275F70
"MaxPayne3.exe"+276028: 8B 4C 24 08 - mov ecx,[esp+08]
"MaxPayne3.exe"+27602C: 3B C8 - cmp ecx,eax
"MaxPayne3.exe"+27602E: 7E 09 - jle MaxPayne3.exe+276039
"MaxPayne3.exe"+276030: 8B CE - mov ecx,esi
"MaxPayne3.exe"+276032: E8 39 FF FF FF - call MaxPayne3.exe+275F70
"MaxPayne3.exe"+276037: 8B C8 - mov ecx,eax
"MaxPayne3.exe"+276039: 8B 46 38 - mov eax,[esi+38]
"MaxPayne3.exe"+27603C: 8D 04 40 - lea eax,[eax+eax*2]
// ---------- INJECTING HERE ----------
"MaxPayne3.exe"+27603F: 89 4C 86 44 - mov [esi+eax*4+44],ecx
"MaxPayne3.exe"+276043: 5E - pop esi
// ---------- DONE INJECTING ----------
"MaxPayne3.exe"+276044: C2 04 00 - ret 0004
"MaxPayne3.exe"+276047: CC - int 3
"MaxPayne3.exe"+276048: CC - int 3
"MaxPayne3.exe"+276049: CC - int 3
"MaxPayne3.exe"+27604A: CC - int 3
"MaxPayne3.exe"+27604B: CC - int 3
"MaxPayne3.exe"+27604C: CC - int 3
"MaxPayne3.exe"+27604D: CC - int 3
"MaxPayne3.exe"+27604E: CC - int 3
"MaxPayne3.exe"+27604F: CC - int 3
}