Mass Effect Cheats

Mass Effect Cheats 2020-07-23

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Mass Effect was a massively successful space shooter, the first in a very popular series. Being the property of Electronic Arts indicates the superiority the game holds. The producers seem to be inspired by the military backgrounds as the game accounts to surround an airforce commander named shepherd who exerts his attempts to shield the Galaxy while surviving against the antagonist’s attacks - the mechanical beings.

In Mass Effect the setting has been placed under the milky way, with actions revolving around the 22nd century. The presence of aliens on Mars poses a threat to the galaxy, causing wars; however, playing a mediator’s role, the council indulges itself in between to establish harmony. Traveling all around and being obsessed with the missions, the player controlling Shepherd or Ryder shows its power and authority. Launch assaults, act as a detective, restore bookmarked mission objects, and collect the desired accessories to inaugurate your strength. Furthermore, your character can interact with other non-player characters through dialogue trees. This increases the motion of the game, enhancing the progress. This dialogue section, rewarding with gifts and completing standard missions, develops a sense of love between the characters. The compilation of all this confines the users to its boundaries.

Mass Effect Cheat Table

Awaits you out here are some dodges to escape the part the barriers averting the game’s pace. Be a more organized player and play in a typical way. To illustrate, the “infinite stamina points,” Never get fatigued,” and many more cheats help build upon the energy of your character to roam around with eyes brimmed up with the determination of success.

You can download this Mass Effect cheat table using the green button at the top of the page. Likewise, the other cheats such as “disable overheating, ”Max Level experience,” and the most common one, “God Mode,” adds up to your shooting skills and other necessary mastery with heightened experience.

Mass Effect Cheats
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Cheat Trainer Features
  • God mode
  • infinite grenades
  • disable overheating
  • infinite talent points
  • infinite stamina points
  • Max level experience
  • infinite omni coins
Cheat Engine Scripts
god mode:
{ Game   : MassEffect.exe
  Version:
  Date   : 2017-09-05
  Author : ChrisPC

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(health1,MassEffect.exe,D9 5E 48 5E 5D 8B) // should be unique
alloc(newmem,$1000)
alloc(health,4)

label(code)
label(return)
registersymbol(health)

newmem:
cmp [esi+58],0
je code
//cmp [esi+30],3
//jne code
mov [health],esi
{mov [esi+48],
pop esi
pop ebp
  jmp return}
code:
fstp dword ptr [esi+48]
pop esi
pop ebp
  jmp return

health1:
  jmp newmem
return:
registersymbol(health1)



[DISABLE]

health1:
  db D9 5E 48 5E 5D

unregistersymbol(health1)
unregistersymbol(health)
dealloc(newmem)
dealloc(health)

{
// ORIGINAL CODE - INJECTION POINT: "MassEffect.exe"+BBD2D4

"MassEffect.exe"+BBD2B4: D9 5E 48                 -  fstp dword ptr [esi+48]
"MassEffect.exe"+BBD2B7: D9 46 48                 -  fld dword ptr [esi+48]
"MassEffect.exe"+BBD2BA: DD 5C 24 14              -  fstp qword ptr [esp+14]
"MassEffect.exe"+BBD2BE: E8 BF 78 45 FF           -  call MassEffect.exe+14B82
"MassEffect.exe"+BBD2C3: DD 44 24 14              -  fld qword ptr [esp+14]
"MassEffect.exe"+BBD2C7: DF F1                    -  fcomip st(0),st(1)
"MassEffect.exe"+BBD2C9: DD D8                    -  fstp st(0)
"MassEffect.exe"+BBD2CB: 76 0A                    -  jna MassEffect.exe+BBD2D7
"MassEffect.exe"+BBD2CD: 8B CD                    -  mov ecx,ebp
"MassEffect.exe"+BBD2CF: E8 AE 78 45 FF           -  call MassEffect.exe+14B82
// ---------- INJECTING HERE ----------
"MassEffect.exe"+BBD2D4: D9 5E 48                 -  fstp dword ptr [esi+48]
"MassEffect.exe"+BBD2D7: 5E                       -  pop esi
"MassEffect.exe"+BBD2D8: 5D                       -  pop ebp
// ---------- DONE INJECTING  ----------
"MassEffect.exe"+BBD2D9: 8B 4C 24 20              -  mov ecx,[esp+20]
"MassEffect.exe"+BBD2DD: 5F                       -  pop edi
"MassEffect.exe"+BBD2DE: 5B                       -  pop ebx
"MassEffect.exe"+BBD2DF: 64 89 0D 00 00 00 00     -  mov fs:[00000000],ecx
"MassEffect.exe"+BBD2E6: 83 C4 24                 -  add esp,24
"MassEffect.exe"+BBD2E9: C2 0C 00                 -  ret 000C
"MassEffect.exe"+BBD2EC: CC                       -  int 3
"MassEffect.exe"+BBD2ED: CC                       -  int 3
"MassEffect.exe"+BBD2EE: CC                       -  int 3
"MassEffect.exe"+BBD2EF: CC                       -  int 3
}
no weapon overheating:
{ Game   : MassEffect.exe
  Version:
  Date   : 2017-09-05
  Author : ChrisPC

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(overheat1,MassEffect.exe,D9 96 90 02 00 00) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  //fst dword ptr [esi+00000290]
mov [esi+00000290],(float)0
  jmp return

overheat1:
  jmp newmem
  nop
return:
registersymbol(overheat1)

[DISABLE]

overheat1:
  db D9 96 90 02 00 00

unregistersymbol(overheat1)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "MassEffect.exe"+392D7F

"MassEffect.exe"+392D4F: 8D 8B 20 09 00 00        -  lea ecx,[ebx+00000920]
"MassEffect.exe"+392D55: 83 E7 01                 -  and edi,01
"MassEffect.exe"+392D58: E8 25 1E C8 FF           -  call MassEffect.exe+14B82
"MassEffect.exe"+392D5D: D9 5C 24 20              -  fstp dword ptr [esp+20]
"MassEffect.exe"+392D61: 8D 8B C4 08 00 00        -  lea ecx,[ebx+000008C4]
"MassEffect.exe"+392D67: E8 16 1E C8 FF           -  call MassEffect.exe+14B82
"MassEffect.exe"+392D6C: D8 86 90 02 00 00        -  fadd dword ptr [esi+00000290]
"MassEffect.exe"+392D72: B9 02 00 00 00           -  mov ecx,00000002
"MassEffect.exe"+392D77: D9 5C 24 0C              -  fstp dword ptr [esp+0C]
"MassEffect.exe"+392D7B: D9 44 24 0C              -  fld dword ptr [esp+0C]
// ---------- INJECTING HERE ----------
"MassEffect.exe"+392D7F: D9 96 90 02 00 00        -  fst dword ptr [esi+00000290]
// ---------- DONE INJECTING  ----------
"MassEffect.exe"+392D85: D9 44 24 20              -  fld dword ptr [esp+20]
"MassEffect.exe"+392D89: D9 C9                    -  fxch st(1)
"MassEffect.exe"+392D8B: DF F1                    -  fcomip st(0),st(1)
"MassEffect.exe"+392D8D: DD D8                    -  fstp st(0)
"MassEffect.exe"+392D8F: 72 16                    -  jb MassEffect.exe+392DA7
"MassEffect.exe"+392D91: F3 0F 10 44 24 20        -  movss xmm0,[esp+20]
"MassEffect.exe"+392D97: 09 8E 88 02 00 00        -  or [esi+00000288],ecx
"MassEffect.exe"+392D9D: F3 0F 11 86 90 02 00 00  -  movss [esi+00000290],xmm0
"MassEffect.exe"+392DA5: EB 07                    -  jmp MassEffect.exe+392DAE
"MassEffect.exe"+392DA7: 83 A6 88 02 00 00 FD     -  and dword ptr [esi+00000288],-03
}
infinite grenades cheat:
[ENABLE]

aobscanmodule(grenade1,MassEffect.exe,8B 41 64 C2 04 00) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
//mov [ecx+64],63
  //mov eax,[ecx+64]
  ret 0004
  jmp return

grenade1:
  jmp newmem
  nop
return:
registersymbol(grenade1)

[DISABLE]

grenade1:
  db 8B 41 64 C2 04 00

unregistersymbol(grenade1)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "MassEffect.exe"+B0EE37

"MassEffect.exe"+B0EE1C: CC                    -  int 3
"MassEffect.exe"+B0EE1D: CC                    -  int 3
"MassEffect.exe"+B0EE1E: CC                    -  int 3
"MassEffect.exe"+B0EE1F: CC                    -  int 3
"MassEffect.exe"+B0EE20: 0F B6 44 24 04        -  movzx eax,byte ptr [esp+04]
"MassEffect.exe"+B0EE25: 83 F8 03              -  cmp eax,03
"MassEffect.exe"+B0EE28: 77 23                 -  ja MassEffect.exe+B0EE4D
"MassEffect.exe"+B0EE2A: FF 24 85 54 EE 40 11  -  jmp dword ptr [eax*4+MassEffect.exe+B0EE54]
"MassEffect.exe"+B0EE31: 8B 41 60              -  mov eax,[ecx+60]
"MassEffect.exe"+B0EE34: C2 04 00              -  ret 0004
// ---------- INJECTING HERE ----------
"MassEffect.exe"+B0EE37: 8B 41 64              -  mov eax,[ecx+64]
"MassEffect.exe"+B0EE3A: C2 04 00              -  ret 0004
// ---------- DONE INJECTING  ----------
"MassEffect.exe"+B0EE3D: F3 0F 2C 41 68        -  cvttss2si eax,[ecx+68]
"MassEffect.exe"+B0EE42: C2 04 00              -  ret 0004
"MassEffect.exe"+B0EE45: F3 0F 2C 41 6C        -  cvttss2si eax,[ecx+6C]
"MassEffect.exe"+B0EE4A: C2 04 00              -  ret 0004
"MassEffect.exe"+B0EE4D: 33 C0                 -  xor eax,eax
"MassEffect.exe"+B0EE4F: C2 04 00              -  ret 0004
"MassEffect.exe"+B0EE52: 8B FF                 -  mov edi,edi
"MassEffect.exe"+B0EE54: 31 EE                 -  xor esi,ebp
"MassEffect.exe"+B0EE56: 40                    -  inc eax
"MassEffect.exe"+B0EE57: 11 3D EE 40 11 45     -  adc [451140EE],edi
}
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Author
ChrisFayte
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