Mafia 3 Cheat Table

Mafia 3 Cheat Table 2020-07-23

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Mafia III was first released in 2016 as the third sequel in the Mafia series. It is developed by Hangar 13 and is power packed by action and adventure. The open world environment game is played with a third person perspective as the player again takes control of the protagonist Lincoln Clay. Linclon is on his mission to avenge the murder of his adoopted family, which was killed by the mob. The gameplay mainly focuses on crime and gunplay. There is an arsenal of weapons to shoot enemies, a variety of vehicles to explore the terrain and about ten districts for the player to cover.

Mafia 3 Cheat Table

Ever thought of playing this overruling video game with no rules at all? Ever wondered what it will be like? It will be hell of a ride! An exalted gameplay with complete madness! All you need is a perfect cheat engine.

Our Mafia 3 cheat table features the most demanded cheat codes by Mafia 3 gamers. You can become relentless by enabling these hacks anytime anywhere during your gameplay. Just download Mafia 3 Cheat Table and maximize your gaming experience. You will be able to kill enemies with only one shot by using the one hit kill hack. Players can also get an unlimited supply of ammos during shooting combats with the help of our infinite ammo cheat. There will never be a shortage of supplies by using the infinite items hack. You can boost up your stamina levels anytime in the game by enabling the infinite stamina cheat code. The list does not end there, Mafia 3 cheat table has many other awesome hacks too including the relentless God mode, infinite stealth and infinite electronic nodes. Just download the Mafia 3 Cheat Table and use them all.

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Cheat Trainer Features
  • God mode
  • one hit kills
  • infinite ammo
  • infinite stamina
  • infinite items
  • infinite electronic nodes
  • infinite stealth
Cheat Engine Scripts
God mode:
[ENABLE]

aobscanmodule(health1,mafia3.exe,2B F3 41 0F 5C C1) // C3 C4
registersymbol(health1)

health1+01:
db 90 90 90 90 90

aobscanmodule(health3,mafia3.exe,F3 0F 11 46 10 0F) // should be unique
alloc(newmemb,$100,health3)

label(codeb)
label(returnb)

aobscanmodule(instakill2,mafia3.exe,F3 41 0F ?? 87 C8 01 00 00) // should be unique
alloc(newmemc,$100,instakill2)

label(codec)
label(instant_kill)
label(returnc)

alloc(p_kill,8)
registersymbol(p_kill)

newmemb:

codeb:
  mov [rsi+10],(float)150
  jmp returnb

health3:
  jmp codeb
returnb:
registersymbol(health3)

newmemc:
cmp [r15+2A0],0
jne codec
mov [r15+000001C8],(float)150
jmp returnc

codec:
cmp [p_kill],1
je instant_kill
  movss [r15+000001C8],xmm0
  jmp returnc

instant_kill:
movss [r15+000001C8],xmm10
  jmp returnc

instakill2:
  jmp newmemc
  nop
  nop
  nop
  nop
returnc:
registersymbol(instakill2)


[DISABLE]

health1+01:
  db F3 41 0F 5C C1

unregistersymbol(health1)

health3:
  db F3 0F 11 46 10

unregistersymbol(health3)

instakill2:
  db F3 41 0F 11 87 C8 01 00 00

unregistersymbol(instakill2)
dealloc(newmemc)
dealloc(p_kill,8)
unregistersymbol(p_kill)
Infinite Ammo:
// Game   : mafia3.exe
// Version:
// Date   :
// Author : Chris Fayte
[ENABLE]
aobscanmodule(aob_ammo1,mafia3.exe,44 89 40 18 48 8B 01)
registersymbol(aob_ammo1)
alloc(newmem_ammo1,1024,mafia3.exe)
label(return_ammo1)

newmem_ammo1:
  mov [rax+18],#99
  mov rax,[rcx]
  jmp return_ammo1

aob_ammo1:
  jmp newmem_ammo1
  nop
  nop
return_ammo1:
[DISABLE]
aob_ammo1:
  db 44 89 40 18 48 8B 01

unregistersymbol(aob_ammo1)
dealloc(newmem_ammo1)

{
// ORIGINAL CODE - INJECTION POINT: "mafia3.exe"+2F129CD

"mafia3.exe"+2F129AF: ED                          -  in eax,dx
"mafia3.exe"+2F129B0: 32 C0                       -  xor al,al
"mafia3.exe"+2F129B2: C3                          -  ret
"mafia3.exe"+2F129B3: 90                          -  nop
"mafia3.exe"+2F129B4: E9 A2 70 E1 5E              -  jmp 7FF6E4BA9A5B
"mafia3.exe"+2F129B9: 50                          -  push rax
"mafia3.exe"+2F129BA: C0 76 69 7A                 -  rol byte ptr [rsi+69],7A
"mafia3.exe"+2F129BE: BE 67 48 8B 41              -  mov esi,418B4867
"mafia3.exe"+2F129C3: 08 45 33                    -  or [rbp+33],al
"mafia3.exe"+2F129C6: C0 85 D2 44 0F 4F C2        -  rol byte ptr [rbp+4F0F44D2],-3E
// ---------- INJECTING HERE ----------
"mafia3.exe"+2F129CD: 44 89 40 18                 -  mov [rax+18],r8d
"mafia3.exe"+2F129D1: 48 8B 01                    -  mov rax,[rcx]
// ---------- DONE INJECTING  ----------
"mafia3.exe"+2F129D4: 48 FF 60 18                 -  jmp qword ptr [rax+18]
"mafia3.exe"+2F129D8: CC                          -  int 3
"mafia3.exe"+2F129D9: 48 8B 8D 58 01 00 00        -  mov rcx,[rbp+00000158]
"mafia3.exe"+2F129E0: 48 63 C2                    -  movsxd  rax,edx
"mafia3.exe"+2F129E3: 44 89 44 81 58              -  mov [rcx+rax*4+58],r8d
"mafia3.exe"+2F129E8: C3                          -  ret
"mafia3.exe"+2F129E9: CC                          -  int 3
"mafia3.exe"+2F129EA: 89 87 C4 00 00 00           -  mov [rdi+000000C4],eax
"mafia3.exe"+2F129F0: 89 51 08                    -  mov [rcx+08],edx
"mafia3.exe"+2F129F3: C3                          -  ret
}
infinite stamina:
[ENABLE]

aobscanmodule(stam1,mafia3.exe,F3 0F 11 43 08 77 36) // should be unique
alloc(newmem,$100,"mafia3.exe"+34C2808)

label(code)
label(return)

newmem:

code:
  mov [rbx+08],(float)1
  jmp return

stam1:
  jmp code
return:
registersymbol(stam1)

[DISABLE]

stam1:
  db F3 0F 11 43 08

unregistersymbol(stam1)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "mafia3.exe"+34C2808

"mafia3.exe"+34C27E4: 41 0F 28 D8              -  movaps xmm3,xmm8
"mafia3.exe"+34C27E8: 0F 28 D7                 -  movaps xmm2,xmm7
"mafia3.exe"+34C27EB: 0F 28 CE                 -  movaps xmm1,xmm6
"mafia3.exe"+34C27EE: E8 1D F4 FD FF           -  call mafia3.exe+34A1C10
"mafia3.exe"+34C27F3: 0F 28 C8                 -  movaps xmm1,xmm0
"mafia3.exe"+34C27F6: 0F 57 0D 33 03 48 01     -  xorps xmm1,[mafia3.exe+4942B30]
"mafia3.exe"+34C27FD: 0F 2F CE                 -  comiss xmm1,xmm6
"mafia3.exe"+34C2800: 72 03                    -  jb mafia3.exe+34C2805
"mafia3.exe"+34C2802: 0F 28 C6                 -  movaps xmm0,xmm6
"mafia3.exe"+34C2805: 0F 2F C6                 -  comiss xmm0,xmm6
// ---------- INJECTING HERE ----------
"mafia3.exe"+34C2808: F3 0F 11 43 08           -  movss [rbx+08],xmm0
// ---------- DONE INJECTING  ----------
"mafia3.exe"+34C280D: 77 36                    -  ja mafia3.exe+34C2845
"mafia3.exe"+34C280F: 8B 43 1C                 -  mov eax,[rbx+1C]
"mafia3.exe"+34C2812: 89 43 20                 -  mov [rbx+20],eax
"mafia3.exe"+34C2815: EB 2E                    -  jmp mafia3.exe+34C2845
"mafia3.exe"+34C2817: F3 0F 10 41 08           -  movss xmm0,[rcx+08]
"mafia3.exe"+34C281C: 0F 2F C7                 -  comiss xmm0,xmm7
"mafia3.exe"+34C281F: 73 24                    -  jae mafia3.exe+34C2845
"mafia3.exe"+34C2821: F3 0F 10 51 34           -  movss xmm2,[rcx+34]
"mafia3.exe"+34C2826: 0F 28 D9                 -  movaps xmm3,xmm1
"mafia3.exe"+34C2829: 0F 28 CF                 -  movaps xmm1,xmm7
}
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Author
ChrisFayte
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