Far Cry New Dawn Cheat Table Trainer

Far Cry New Dawn Cheat Table Trainer 2020-07-23

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Far Cry New Dawn Cheat Table Trainer
1595539097123.png


Features
  • god mode
  • infinite ammo
  • perk points
  • infinite items
  • infinite breath
  • max eden
  • infinite stamina
  • infinite mission timer
  • perk modifier
  • disable out of bounds check
  • instant action hold
  • super speed
  • set quest reward amount
  • triggerbot

Cheat Scripts
god mode:
[ENABLE]

aobscanmodule(GodMode,FC_m64.dll,FF 50 30 C6 86 BB 04 00 00 00) // should be unique
registersymbol(GodMode)

GodMode:
db 90 90 90


[DISABLE]

GodMode:
  db FF 50 30 C6 86 BB 04 00 00 00

unregistersymbol(GodMode)


{
// ORIGINAL CODE - INJECTION POINT: "FC_m64.dll"+AB88864

"FC_m64.dll"+AB88846: 49 89 E8                 -  mov r8,rbp
"FC_m64.dll"+AB88849: 0F 28 C8                 -  movaps xmm1,xmm0
"FC_m64.dll"+AB8884C: 48 89 D9                 -  mov rcx,rbx
"FC_m64.dll"+AB8884F: FF 57 30                 -  call qword ptr [rdi+30]
"FC_m64.dll"+AB88852: EB 1A                    -  jmp FC_m64.dll+AB8886E
"FC_m64.dll"+AB88854: 48 8B 07                 -  mov rax,[rdi]
"FC_m64.dll"+AB88857: 45 31 C9                 -  xor r9d,r9d
"FC_m64.dll"+AB8885A: 49 89 E8                 -  mov r8,rbp
"FC_m64.dll"+AB8885D: 41 0F 28 C8              -  movaps xmm1,xmm8
"FC_m64.dll"+AB88861: 48 89 F9                 -  mov rcx,rdi
// ---------- INJECTING HERE ----------
"FC_m64.dll"+AB88864: FF 50 30                 -  call qword ptr [rax+30]
"FC_m64.dll"+AB88867: C6 86 BB 04 00 00 00     -  mov byte ptr [rsi+000004BB],00
// ---------- DONE INJECTING  ----------
"FC_m64.dll"+AB8886E: 44 0F 28 44 24 20        -  movaps xmm8,[rsp+20]
"FC_m64.dll"+AB88874: 48 8B 9C 24 80 00 00 00  -  mov rbx,[rsp+00000080]
"FC_m64.dll"+AB8887C: 0F 28 74 24 40           -  movaps xmm6,[rsp+40]
"FC_m64.dll"+AB88881: 0F 28 7C 24 30           -  movaps xmm7,[rsp+30]
"FC_m64.dll"+AB88886: 48 83 C4 50              -  add rsp,50
"FC_m64.dll"+AB8888A: 5F                       -  pop rdi
"FC_m64.dll"+AB8888B: 5E                       -  pop rsi
"FC_m64.dll"+AB8888C: 5D                       -  pop rbp
"FC_m64.dll"+AB8888D: C3                       -  ret
"FC_m64.dll"+AB8888E: CC                       -  int 3
}
infinite stamina:
[ENABLE]

aobscanmodule(InfiniteStamina,FC_m64.dll,FF 50 30 48 8B 03 48 89 D9 FF 90 70) // should be unique
registersymbol(InfiniteStamina)

InfiniteStamina:
db 90 90 90


[DISABLE]

InfiniteStamina:
  db FF 50 30 48 8B 03

unregistersymbol(InfiniteStamina)


{
// ORIGINAL CODE - INJECTION POINT: "FC_m64.dll"+ABD66F9

"FC_m64.dll"+ABD66CA: 48 8B 8B 88 05 00 00     -  mov rcx,[rbx+00000588]
"FC_m64.dll"+ABD66D1: E8 8A D2 19 F6           -  call FC_m64.dll+D73960
"FC_m64.dll"+ABD66D6: F3 0F 59 BB B8 05 00 00  -  mulss xmm7,[rbx+000005B8]
"FC_m64.dll"+ABD66DE: 45 31 C9                 -  xor r9d,r9d
"FC_m64.dll"+ABD66E1: 48 8B 8B 88 05 00 00     -  mov rcx,[rbx+00000588]
"FC_m64.dll"+ABD66E8: 45 31 C0                 -  xor r8d,r8d
"FC_m64.dll"+ABD66EB: F3 0F 58 C7              -  addss xmm0,xmm7
"FC_m64.dll"+ABD66EF: 48 8B 01                 -  mov rax,[rcx]
"FC_m64.dll"+ABD66F2: F3 0F 5F C6              -  maxss xmm0,xmm6
"FC_m64.dll"+ABD66F6: 0F 28 C8                 -  movaps xmm1,xmm0
// ---------- INJECTING HERE ----------
"FC_m64.dll"+ABD66F9: FF 50 30                 -  call qword ptr [rax+30]
"FC_m64.dll"+ABD66FC: 48 8B 03                 -  mov rax,[rbx]
// ---------- DONE INJECTING  ----------
"FC_m64.dll"+ABD66FF: 48 89 D9                 -  mov rcx,rbx
"FC_m64.dll"+ABD6702: FF 90 70 04 00 00        -  call qword ptr [rax+00000470]
"FC_m64.dll"+ABD6708: 0F B6 9B C0 05 00 00     -  movzx ebx,byte ptr [rbx+000005C0]
"FC_m64.dll"+ABD670F: 48 89 F9                 -  mov rcx,rdi
"FC_m64.dll"+ABD6712: E8 C9 A7 F2 F6           -  call FC_m64.dll+1B00EE0
"FC_m64.dll"+ABD6717: 0F 28 74 24 30           -  movaps xmm6,[rsp+30]
"FC_m64.dll"+ABD671C: 48 8B 7C 24 60           -  mov rdi,[rsp+60]
"FC_m64.dll"+ABD6721: 84 DB                    -  test bl,bl
"FC_m64.dll"+ABD6723: 74 0F                    -  je FC_m64.dll+ABD6734
"FC_m64.dll"+ABD6725: 80 48 09 20              -  or byte ptr [rax+09],20
}
super speed cheat:
[ENABLE]

aobscanmodule( Speed, FC_m64.dll, 488B83????????0F28C80F28D0F30F59??F30F11??F30F5950 )
registersymbol( Speed )
label( Speed_o )
registersymbol( Speed_o )
alloc( _Speed, 0x1000, FC_m64.dll )
label( _IncreaseSpeedValue )
registersymbol( _IncreaseSpeedValue )
label( _DecreaseSpeedValue )
registersymbol( _DecreaseSpeedValue )
label( _RestoreSpeedValue )
registersymbol( _RestoreSpeedValue )
label( _DefaultSpeed )
label( IncreaseSpeed )
label( DecreaseSpeed )
label( RestoreSpeed )

_Speed:
cmp byte ptr [rax+771],0 // IsPlayer?
jne short @f
  cmp byte ptr [_IncreaseSpeedValue],1
  je short IncreaseSpeed
  cmp byte ptr [_DecreaseSpeedValue],1
  je short DecreaseSpeed
  cmp byte ptr [_RestoreSpeedValue],1
  je short RestoreSpeed
  test byte ptr [rax+1A9],4 // if 0, we're grapple-hooked
  je short Speed_o // else execute normal code
    movss xmm0,[_DefaultSpeed] // apply default speed
Speed_o:
readmem( Speed, 7 )
jmp Speed+7

align 10 CC

IncreaseSpeed:
mov byte ptr [_IncreaseSpeedValue],0
fld [rax+C78]
fld1
faddp
fstp [rax+C78]
jmp short Speed_o

align 10 CC

DecreaseSpeed:
mov byte ptr [_DecreaseSpeedValue],0
fld [rax+C78]
fld1
fsubp
fstp [rax+C78]
jmp short Speed_o

align 10 CC

RestoreSpeed:
mov byte ptr [_RestoreSpeedValue],0
mov [rax+C78],(float)1.0
jmp short Speed_o

align 10 CC

_IncreaseSpeedValue:
db 0
 _DecreaseSpeedValue:
db 0
_RestoreSpeedValue:
db 0
_GetSpeedBasePtr:
dq 0
_DefaultSpeed:
dd (float)1.0

Speed:
jmp _Speed
db 90 90

[DISABLE]

Speed:
readmem( Speed_o, 7 )

unregistersymbol( Speed_o )
unregistersymbol( _RestoreSpeedValue )
unregistersymbol( _DecreaseSpeedValue )
unregistersymbol( _IncreaseSpeedValue )
dealloc( _Speed )
unregistersymbol( Speed )
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Author
ChrisFayte
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Views
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