Far Cry 5 Cheat Table Trainer +30

Far Cry 5 Cheat Table Trainer +30 Game v1.2 CPY - Table v1.3.1

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The Far Cry series by Ubisoft, released its fifth installment in 2018 featuring its name as “Far Cry 5.” Like its predecessors it's a first person shooting game of the action adventure genre. The plot is set in a fictional region in Montana, United States called Hopes County. The character is allowed to explore the open world environment by foot or by using one of the many vehicles available in the game. Far Cry 5 features a special customization feature which allows players to customize their characters the way they wish to. Plus, the weapons are improvised with a variety of ranged and explosive weapons for combats against enemies, and a much wider range of melee weapons too. Not only this, a new weapons ballistic system is also introduced, making shootings more dramatic.

Far Cry 5 Cheat Table Trainer +30

Far Cry 5 has exceeded the expectations of every Far Cry fan! But what if we make it even higher? Download the Far Cry 5 Cheat Table and get yourselves a list of fantastic hacks. You can keep them up your sleeves and use them to outsmart the game. Use the infinite ammo to have an uninterrupted combat with unlimited ammo supply and add perfection to your shots with no sway, no recoil, no spread and no reload cheats. Try managing your character's speed with increased speed, speed multiplier, decrease speed and restore speed hacks. Cross huge distances with teleport to waypoint, teleport to random vehicles and teleport to random NPC. Gain strength with infinite health, infinite oxygen and infinite vitality. Or control the game’s weather cycle and day and night timings on your own with weather, windspeed, fog, time of day and current time of day hacks. Our cheat table also features its most precious God Mode cheat code along with many many others to boost your gameplay. You may download these Far Cry 5 cheats from the link at the top of the page, try them all.

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Cheat Trainer Features
  • Weather
  • Moon Size
  • Wind Speed
  • Fog
  • Time Of Day
  • Increase Time
  • Decrease Time
  • Current Time of Day (0-86000)
  • Infinite Health - Vehicles
  • Easy Kills - Vehicles
  • Enemy Related Stuff
  • Enemys Can't Reload (WIP)
  • Teleport Enemys to last saved Position and freeze them (Activate teleport Script)
  • Easy Kills
  • Inventory Related Stuff
  • Money (start game, after loading press TAB)
  • Current Money
  • Skill (Perk?)
  • Current Skill Points (Spent one Skill Point to see)
  • Experience (Resistance Points)
  • Current Resistance Points [John] (get some Exp)
  • Current Resistance Points [Faith] (get some Exp)
  • Current Resistance Points [Jacobs] (get some Exp)
  • Player Related Stuff
  • Removements
  • No Fall Damage
  • No Enemy Detection/Stealth
  • No Rod Damage
  • Health/Vitality
  • Infinite Oxygen
  • Infinite Stamina
  • Real God Mode
  • Teleport Random Vehicle To Last Saved Position
  • Teleport To Random Vehicle
  • Teleport To Random NPC (kill to switch to the next one)
  • Teleport to Waypoint (Enable No Fall Damage)
  • Save Position
  • Load Position
  • Undo Teleport
  • Current X Coord Waypoint
  • Current Y Coord Waypoint
  • Current Z Coord Waypoint
  • Super Jump
  • Current Jump height
  • Speed Multiplier (for Script)
  • Increase Speed
  • Decrease Speed
  • Restore Speed
  • Current Movement Speed
  • Current Swim Speed
  • Current Crouch Speed
  • Weapon Related Stuff
  • Removements
  • No Recoil
  • No Spread
  • No Sway
  • Ammo
  • No Reload
  • Infinite Ammo
  • Ammo in Clip
  • Current Clip Size
  • Current Max Clip Size
  • Triggerbot
  • Shoot
  • Aim
Cheat Engine Scripts
Vehicle God Mode:
{ Game   : FarCry5.exe
  Version:
  Date   : 2018-04-26
  Author : l0wb1

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(_Vehicle,FC_m64.dll,F3 0F 10 88 48 01 00 00) // should be unique
alloc(newmem,$1000,"FC_m64.dll"+1C5EBE9)

label(code)
label(return)

newmem:
movss xmm6,[rax+00000144]
movss [rax+00000148],xmm6
code:
  movss xmm1,[rax+00000148]
  jmp return

_Vehicle:
  jmp newmem
  nop
  nop
  nop
return:
registersymbol(_Vehicle)

[DISABLE]

_Vehicle:
  db F3 0F 10 88 48 01 00 00

unregistersymbol(_Vehicle)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "FC_m64.dll"+1C5EBE9

"FC_m64.dll"+1C5EBBE: 48 8B CF                 -  mov rcx,rdi
"FC_m64.dll"+1C5EBC1: E8 DA C1 2E FF           -  call FC_m64.dll+F4ADA0
"FC_m64.dll"+1C5EBC6: 48 83 7F 20 00           -  cmp qword ptr [rdi+20],00
"FC_m64.dll"+1C5EBCB: C6 47 10 01              -  mov byte ptr [rdi+10],01
"FC_m64.dll"+1C5EBCF: 74 07                    -  je FC_m64.dll+1C5EBD8
"FC_m64.dll"+1C5EBD1: 48 8B 4F 18              -  mov rcx,[rdi+18]
"FC_m64.dll"+1C5EBD5: FF 57 20                 -  call qword ptr [rdi+20]
"FC_m64.dll"+1C5EBD8: 48 8D 4C 24 20           -  lea rcx,[rsp+20]
"FC_m64.dll"+1C5EBDD: E8 CE E5 58 FE           -  call FC_m64.dll+1ED1B0
"FC_m64.dll"+1C5EBE2: 48 8B 83 98 00 00 00     -  mov rax,[rbx+00000098]
// ---------- INJECTING HERE ----------
"FC_m64.dll"+1C5EBE9: F3 0F 10 88 48 01 00 00  -  movss xmm1,[rax+00000148]
// ---------- DONE INJECTING  ----------
"FC_m64.dll"+1C5EBF1: 48 8B 83 40 01 00 00     -  mov rax,[rbx+00000140]
"FC_m64.dll"+1C5EBF8: F3 0F 10 80 28 01 00 00  -  movss xmm0,[rax+00000128]
"FC_m64.dll"+1C5EC00: F3 0F 5C C1              -  subss xmm0,xmm1
"FC_m64.dll"+1C5EC04: 0F 54 05 05 00 31 02     -  andps xmm0,[FC_m64.dll+3F6EC10]
"FC_m64.dll"+1C5EC0B: 0F 2F 05 96 FF 30 02     -  comiss xmm0,[FC_m64.dll+3F6EBA8]
"FC_m64.dll"+1C5EC12: 76 26                    -  jna FC_m64.dll+1C5EC3A
"FC_m64.dll"+1C5EC14: 48 83 B8 48 01 00 00 00  -  cmp qword ptr [rax+00000148],00
"FC_m64.dll"+1C5EC1C: F3 0F 11 88 28 01 00 00  -  movss [rax+00000128],xmm1
"FC_m64.dll"+1C5EC24: C6 80 2C 01 00 00 01     -  mov byte ptr [rax+0000012C],01
"FC_m64.dll"+1C5EC2B: 74 0D                    -  je FC_m64.dll+1C5EC3A
}
No Recoil:
{ Game   : FarCry5.exe
  Version:
  Date   : 2018-04-16
  Author : l0wb1

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(_NoRecoil,FC_m64.dll,00 00 00 74 12 8B 43 68 89 43 1C) // should be unique
alloc(newmem,$1000,"FC_m64.dll"+19E8D66)

label(code)
label(return)

newmem:

code:
  mov [rbx+68],0
  mov [rbx+6C],0
  mov [rbx+70],0
  jmp return

_NoRecoil+05:
  jmp newmem
  nop
return:
registersymbol(_NoRecoil)

[DISABLE]

_NoRecoil+05:
  db 8B 43 68 89 43 1C

unregistersymbol(_NoRecoil)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "FC_m64.dll"+19E8D66

"FC_m64.dll"+19E8D29: C6 40 48 00                 -  mov byte ptr [rax+48],00
"FC_m64.dll"+19E8D2D: 0F 11 40 60                 -  movups [rax+60],xmm0
"FC_m64.dll"+19E8D31: 48 8B B4 24 E8 00 00 00     -  mov rsi,[rsp+000000E8]
"FC_m64.dll"+19E8D39: 80 7B 28 00                 -  cmp byte ptr [rbx+28],00
"FC_m64.dll"+19E8D3D: 44 0F 28 5C 24 60           -  movaps xmm11,[rsp+60]
"FC_m64.dll"+19E8D43: 44 0F 28 84 24 90 00 00 00  -  movaps xmm8,[rsp+00000090]
"FC_m64.dll"+19E8D4C: 0F 28 BC 24 A0 00 00 00     -  movaps xmm7,[rsp+000000A0]
"FC_m64.dll"+19E8D54: 4C 8B B4 24 C8 00 00 00     -  mov r14,[rsp+000000C8]
"FC_m64.dll"+19E8D5C: 4C 8B BC 24 C0 00 00 00     -  mov r15,[rsp+000000C0]
"FC_m64.dll"+19E8D64: 74 12                       -  je FC_m64.dll+19E8D78
// ---------- INJECTING HERE ----------
"FC_m64.dll"+19E8D66: 8B 43 68                    -  mov eax,[rbx+68]
"FC_m64.dll"+19E8D69: 89 43 1C                    -  mov [rbx+1C],eax
// ---------- DONE INJECTING  ----------
"FC_m64.dll"+19E8D6C: 8B 43 6C                    -  mov eax,[rbx+6C]
"FC_m64.dll"+19E8D6F: 89 43 20                    -  mov [rbx+20],eax
"FC_m64.dll"+19E8D72: 8B 43 70                    -  mov eax,[rbx+70]
"FC_m64.dll"+19E8D75: 89 43 24                    -  mov [rbx+24],eax
"FC_m64.dll"+19E8D78: 48 81 C4 F0 00 00 00        -  add rsp,000000F0
"FC_m64.dll"+19E8D7F: 5B                          -  pop rbx
"FC_m64.dll"+19E8D80: C3                          -  ret
"FC_m64.dll"+19E8D81: CC                          -  int 3
"FC_m64.dll"+19E8D82: CC                          -  int 3
"FC_m64.dll"+19E8D83: CC                          -  int 3
}
triggerbot:
{ Game   : FarCry5.exe
  Version:
  Date   : 2018-04-22
  Author : l0wb1

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(_Triggerbot,FC_m64.dll,41 89 07 48 8B 56 18) // should be unique
alloc(newmem,$1000,"FC_m64.dll"+9571444)

label(code)
label(originalcode)
label(return)

newmem:
  popfq
  push rbx
  mov rbx,#128
  mov [DINPUT8.dll+3C0EC],rbx
  pop rbx
  jmp return
code:
  mov [r15],eax
  pushfq
  cmp [r15],#255 // Filter Bad Adresses 2
  je originalcode
  cmp [DINPUT8.dll+3C0ED],#128 // Filter for aim adress (not working, still can't aim)
  je originalcode
  mov [DINPUT8.dll+3C0EC],0
  cmp rax,1 // Only Crosshair color , Filter Bad Adresses
  jne originalcode
  cmp [r15],1 // Is Crosshair Red, (Enemy)
  je newmem
  popfq
  mov rdx,[rsi+18]
  jmp return

  originalcode:
  popfq
  mov rdx,[rsi+18]
  jmp return
_Triggerbot:
  jmp code
  nop
  nop
return:
registersymbol(_Triggerbot)

[DISABLE]

_Triggerbot:
  db 41 89 07 48 8B 56 18

unregistersymbol(_Triggerbot)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "FC_m64.dll"+9571444

"FC_m64.dll"+9571417: 48 8B 0D 12 51 82 FB  -  mov rcx,[FC_m64.dll+4D96530]
"FC_m64.dll"+957141E: 41 8B 3F              -  mov edi,[r15]
"FC_m64.dll"+9571421: 41 8B 1E              -  mov ebx,[r14]
"FC_m64.dll"+9571424: E8 77 E4 37 F7        -  call FC_m64.dll+8EF8A0
"FC_m64.dll"+9571429: 39 DF                 -  cmp edi,ebx
"FC_m64.dll"+957142B: 0F 84 8C 00 00 00     -  je FC_m64.dll+95714BD
"FC_m64.dll"+9571431: 48 8B 56 18           -  mov rdx,[rsi+18]
"FC_m64.dll"+9571435: 48 8B 0D F4 50 82 FB  -  mov rcx,[FC_m64.dll+4D96530]
"FC_m64.dll"+957143C: E8 9F 95 37 F7        -  call FC_m64.dll+8EA9E0
"FC_m64.dll"+9571441: 41 8B 06              -  mov eax,[r14]
// ---------- INJECTING HERE ----------
"FC_m64.dll"+9571444: 41 89 07              -  mov [r15],eax
"FC_m64.dll"+9571447: 48 8B 56 18           -  mov rdx,[rsi+18]
// ---------- DONE INJECTING  ----------
"FC_m64.dll"+957144B: 48 8B 0D DE 50 82 FB  -  mov rcx,[FC_m64.dll+4D96530]
"FC_m64.dll"+9571452: E8 C9 E5 37 F7        -  call FC_m64.dll+8EFA20
"FC_m64.dll"+9571457: 48 8B 0D D2 50 82 FB  -  mov rcx,[FC_m64.dll+4D96530]
"FC_m64.dll"+957145E: E8 FD 0B 38 F7        -  call FC_m64.dll+8F2060
"FC_m64.dll"+9571463: 48 8B 08              -  mov rcx,[rax]
"FC_m64.dll"+9571466: 48 8B 50 08           -  mov rdx,[rax+08]
"FC_m64.dll"+957146A: 48 C1 EA 20           -  shr rdx,20
"FC_m64.dll"+957146E: 0F BA F2 1F           -  btr edx,1F
"FC_m64.dll"+9571472: 4C 8D 04 D1           -  lea r8,[rcx+rdx*8]
"FC_m64.dll"+9571476: 4C 39 C1              -  cmp rcx,r8
}
Author
l0wb1t
Downloads
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Views
2,018
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