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Evil Island Cheat Table 2020-07-23

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Evil Island Cheat Table
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Features
  • god mode
  • infinite stamina
Cheat Scripts
god mode:
{ Game   : game.exe
  Version:
  Date   : 2019-04-16
  Author : ChrisFaytePC

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(health1,game.exe,D9 46 08 D8 5E 0C) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:
cmp [esi+23C],0
jne code
fld dword ptr [esi+0C]
  fcomp dword ptr [esi+0C]
  jmp return

code:
  fld dword ptr [esi+08]
  fcomp dword ptr [esi+0C]
  jmp return

health1:
  jmp newmem
  nop
return:
registersymbol(health1)

[DISABLE]

health1:
  db D9 46 08 D8 5E 0C

unregistersymbol(health1)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "game.exe"+123832

"game.exe"+123818: C1 E0 17              -  shl eax,17
"game.exe"+12381B: C1 F8 1F              -  sar eax,1F
"game.exe"+12381E: 23 C8                 -  and ecx,eax
"game.exe"+123820: F7 D0                 -  not eax
"game.exe"+123822: 23 45 10              -  and eax,[ebp+10]
"game.exe"+123825: 0B C1                 -  or eax,ecx
"game.exe"+123827: 89 45 F8              -  mov [ebp-08],eax
"game.exe"+12382A: D9 45 F8              -  fld dword ptr [ebp-08]
"game.exe"+12382D: D9 5E 14              -  fstp dword ptr [esi+14]
"game.exe"+123830: B1 01                 -  mov cl,01
// ---------- INJECTING HERE ----------
"game.exe"+123832: D9 46 08              -  fld dword ptr [esi+08]
"game.exe"+123835: D8 5E 0C              -  fcomp dword ptr [esi+0C]
// ---------- DONE INJECTING  ----------
"game.exe"+123838: DF E0                 -  fnstsw ax
"game.exe"+12383A: F6 C4 01              -  test ah,01
"game.exe"+12383D: 0F 84 C8 00 00 00     -  je game.exe+12390B
"game.exe"+123843: 8B 55 08              -  mov edx,[ebp+08]
"game.exe"+123846: D9 46 10              -  fld dword ptr [esi+10]
"game.exe"+123849: 8A 82 E5 06 00 00     -  mov al,[edx+000006E5]
"game.exe"+12384F: 84 C0                 -  test al,al
"game.exe"+123851: 74 4D                 -  je game.exe+1238A0
"game.exe"+123853: 8B 0D 68 F2 7A 00     -  mov ecx,[game.exe+3AF268]
"game.exe"+123859: 8B 1D 64 F2 7A 00     -  mov ebx,[game.exe+3AF264]
}
infinite stamina:
{ Game   : game.exe
  Version:
  Date   : 2019-04-16
  Author : ChrisFaytePC

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(stamina1,game.exe,DE E9 D9 57 14)
alloc(newmem,$1000)

label(code)
label(return)
label(stamina)
registersymbol(stamina)

newmem:

code:
  fstp st(0)
  mov [stamina],edi
  fld dword ptr [edi+18]
  fst dword ptr [edi+14]
  jmp return

  stamina:
  dd 0

stamina1:
  jmp newmem
return:
registersymbol(stamina1)

[DISABLE]

stamina1:
  db DE E9 D9 57 14

unregistersymbol(stamina1)
unregistersymbol(stamina)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "game.exe"+148321

"game.exe"+1482F7: 75 06                 -  jne game.exe+1482FF
"game.exe"+1482F9: 8B 86 70 01 00 00     -  mov eax,[esi+00000170]
"game.exe"+1482FF: 3B 81 68 02 00 00     -  cmp eax,[ecx+00000268]
"game.exe"+148305: 0F 84 87 00 00 00     -  je game.exe+148392
"game.exe"+14830B: 89 81 68 02 00 00     -  mov [ecx+00000268],eax
"game.exe"+148311: 6A 06                 -  push 06
"game.exe"+148313: EB 75                 -  jmp game.exe+14838A
"game.exe"+148315: D9 47 14              -  fld dword ptr [edi+14]
"game.exe"+148318: D9 47 18              -  fld dword ptr [edi+18]
"game.exe"+14831B: DC 0D 88 F0 73 00     -  fmul qword ptr [game.exe+33F088]
// ---------- INJECTING HERE ----------
"game.exe"+148321: DE E9                 -  fsubp st(1),st(0)
"game.exe"+148323: D9 57 14              -  fst dword ptr [edi+14]
// ---------- DONE INJECTING  ----------
"game.exe"+148326: D8 1D 58 B8 73 00     -  fcomp dword ptr [game.exe+33B858]
"game.exe"+14832C: DF E0                 -  fnstsw ax
"game.exe"+14832E: F6 C4 01              -  test ah,01
"game.exe"+148331: 74 55                 -  je game.exe+148388
"game.exe"+148333: 8B 46 1C              -  mov eax,[esi+1C]
"game.exe"+148336: 8B 88 4C 02 00 00     -  mov ecx,[eax+0000024C]
"game.exe"+14833C: 85 C9                 -  test ecx,ecx
"game.exe"+14833E: 74 0B                 -  je game.exe+14834B
"game.exe"+148340: 8B 49 20              -  mov ecx,[ecx+20]
"game.exe"+148343: 6A 1D                 -  push 1D
}
Author
ChrisFayte
Downloads
0
Views
53
First release
Last update
Rating
0.00 star(s) 0 ratings

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