Dying Light Cheat Table Trainer +36

Dying Light Cheat Table Trainer +36 2020-07-24

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Hexui Undetected CSGO Cheats Sinkicheat PUBG Cheat
Dying Light Cheat Table Trainer +36
1595554294287.png


Features
  • iNFiNiTE SPRiNT
  • iNFiNiTE AMMO
  • NO RELOAD
  • iNFiNITE WEAPON DURABiLiTY
  • iNFiNITE UV FLASHLiGHT
  • iNFiNITE THROWABLES
  • iNFiNITE MELEE STAMiNA
  • iNFiNITE MEDI PACKS
  • iNFiNiTE SURViVOR HEALTH
  • iNFiNITE HEALTH
  • NO FALL/EXPLOSiON DAMAGE
  • ZOMBIE STEALTH
  • TELEPORT
  • UNDO TELEPORT
  • TELEPORT TO WAYPOiNT
  • SAVE POSiTiON
  • LOAD POSiTiON
  • Waypoint Coord Z
  • Waypoint Coord Y
  • Waypoint Coord X
  • GET PLAYER POSiTON
  • Player Coordinate Z
  • Player Coordinate Y
  • PLayer Coordinate X
  • SUPER ZOOM
  • SUPER SPEED
  • SUPER JUMP
  • SHOOT iN SAFEZONE
  • ONE HIT KiLLS
  • NO RECOiL
  • MONEY
  • Current Money
  • ADD 1000 MONEY
  • KILL ALL ENEMYS AROUND YOU
  • GET 100 BACKPACK SLOTS
  • EASY LOCKPiCK
  • iNSTANT PUSH ACTiONS
Cheat Scripts
Infinite Sprint:
[ENABLE]
aobscanmodule(_InfiniteSprint,gamedll_x64_rwdi.dll,F3 0F 10 71 10 48 8B 01) // should be unique
alloc(newmem,$1000,gamedll_x64_rwdi.dll)

label(code)
label(return)

newmem:

code:
  mov [rcx+10],(float)10
  movss xmm6,[rcx+10]
  jmp return

_InfiniteSprint:
  jmp code
return:
registersymbol(_InfiniteSprint)

[DISABLE]

_InfiniteSprint:
  db F3 0F 10 71 10

unregistersymbol(_InfiniteSprint)
dealloc(newmem)
God Mode:
[ENABLE]

aobscanmodule(_InfiniteHealth,gamedll_x64_rwdi.dll,0F 2F 87 1C 12 00 00 76) // should be unique
alloc(newmem,$1000,"gamedll_x64_rwdi.dll"+AA507D)

label(code)
label(return)

newmem:

code:
  movss [rdi+0000121C],xmm0
  jmp return

_InfiniteHealth:
  jmp code
  nop
  nop
return:
registersymbol(_InfiniteHealth)

[DISABLE]

_InfiniteHealth:
  db 0F 2F 87 1C 12 00 00

unregistersymbol(_InfiniteHealth)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "gamedll_x64_rwdi.dll"+AA507D

"gamedll_x64_rwdi.dll"+AA5050: 80 7A 16 00              -  cmp byte ptr [rdx+16],00
"gamedll_x64_rwdi.dll"+AA5054: 74 1D                    -  je gamedll_x64_rwdi.dll+AA5073
"gamedll_x64_rwdi.dll"+AA5056: F3 0F 10 8F 1C 12 00 00  -  movss xmm1,[rdi+0000121C]
"gamedll_x64_rwdi.dll"+AA505E: 48 8D 8F C8 08 00 00     -  lea rcx,[rdi+000008C8]
"gamedll_x64_rwdi.dll"+AA5065: 41 B0 01                 -  mov al,01
"gamedll_x64_rwdi.dll"+AA5068: F3 0F 5C 4A 2C           -  subss xmm1,[rdx+2C]
"gamedll_x64_rwdi.dll"+AA506D: 48 8B 01                 -  mov rax,[rcx]
"gamedll_x64_rwdi.dll"+AA5070: FF 50 20                 -  call qword ptr [rax+20]
"gamedll_x64_rwdi.dll"+AA5073: F3 0F 10 87 20 12 00 00  -  movss xmm0,[rdi+00001220]
"gamedll_x64_rwdi.dll"+AA507B: 33 DB                    -  xor ebx,ebx
// ---------- INJECTING HERE ----------
"gamedll_x64_rwdi.dll"+AA507D: 0F 2F 87 1C 12 00 00     -  comiss xmm0,[rdi+0000121C]
// ---------- DONE INJECTING  ----------
"gamedll_x64_rwdi.dll"+AA5084: 76 06                    -  jna gamedll_x64_rwdi.dll+AA508C
"gamedll_x64_rwdi.dll"+AA5086: 89 9F 28 0B 00 00        -  mov [rdi+00000B28],ebx
"gamedll_x64_rwdi.dll"+AA508C: 48 8B 07                 -  mov rax,[rdi]
"gamedll_x64_rwdi.dll"+AA508F: 48 8B CF                 -  mov rcx,rdi
"gamedll_x64_rwdi.dll"+AA5092: FF 90 28 01 00 00        -  call qword ptr [rax+00000128]
"gamedll_x64_rwdi.dll"+AA5098: 84 C0                    -  test al,al
"gamedll_x64_rwdi.dll"+AA509A: 0F 85 56 01 00 00        -  jne gamedll_x64_rwdi.dll+AA51F6
"gamedll_x64_rwdi.dll"+AA50A0: 48 8B 87 B8 0B 00 00     -  mov rax,[rdi+00000BB8]
"gamedll_x64_rwdi.dll"+AA50A7: 38 58 10                 -  cmp [rax+10],bl
"gamedll_x64_rwdi.dll"+AA50AA: 74 0F                    -  je gamedll_x64_rwdi.dll+AA50BB
}
No Recoil:
[ENABLE]

aobscanmodule(_NoRecoil,gamedll_x64_rwdi.dll,F3 0F 10 80 E4 00 00 00 F3 0F 10 88) // should be unique
aobscanmodule(_NoRecoil1,gamedll_x64_rwdi.dll,48 89 81 04 01 00 00 F3 0F 11 B1)
alloc(newmem,$1000,gamedll_x64_rwdi.dll)

label(code)
label(return)

newmem:
  mov [rax+104],(float)0
  mov [rax+108],(float)0

code:
  movss xmm0,[rax+000000E4]
  jmp return

_NoRecoil:
  jmp newmem
  nop
  nop
  nop
return:

_NoRecoil1:
  db 90 90 90 90 90 90 90

registersymbol(_NoRecoil)
registersymbol(_NoRecoil1)

[DISABLE]

_NoRecoil:
  db F3 0F 10 80 E4 00 00 00

_NoRecoil1:
  db 48 89 81 04 01 00 00

unregistersymbol(_NoRecoil)
dealloc(newmem)
unregistersymbol(_NoRecoil1)
Author
l0wb1t
Downloads
40
Views
438
First release
Last update
Rating
0.00 star(s) 0 ratings

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