Death end re;Quest Cheat Table - God Mode, edit attributes

Death end re;Quest Cheat Table - God Mode, edit attributes 2020-07-22

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Death and re;Quest is a 2019 video game by Idea Factor Compile Heart. It is a role playing video game (RPG) and turns your world upside down with its awe-inspiring storyline. The game is based on the borderline between fantasy and reality. It has action, adventure, drama and a super challenging quest that the player has to finish. The player takes control of a programmer named Arata Mizunashi, and soon gets a missing report of a colleague ‘Shina Ninomiya.’ Where is Shina? Does this have to do something with the W.O.D? You will soon find out if youplay this game, keep reading to learn how Cheat Engine can help you hack this game.

Death and re;Quest is a classical video game designed to leave its players exhilarated and enthralled. However, there are some restrictions in the gameplay which are a real pain in the back.

Death end re;Quest Cheat Table

Gamers always yearn for full enthrallment, but a few inflictions in video games simply kill the possibility! And this is exactly why we find our solutions in cheat engines, to maximize our gaming experience and play by our own rules. We have listed the most demanded cheats in one cheat table and presented it in front of you. You can simply download it and run it on your PC and unlock awesomeness and amusement right away.

The Death and re;Quest Cheat Table has the God mode hack which can make the player relentless and unstoppable. It also cheats which allow the player to edit attributes. Moreover there are hacks which will give strength to the player and aid him along the way such as modify health and modify defense hacks. You can also increase your swiftness and agility by using the modify agility hack. The list also includes modify XP, modify SP, modify MDF and many other cool hacks. Just download the Death trainer and use them all!

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Cheat Features

  • God Mode
  • Edit attributes
  • modify health
  • modify XP
  • modify SP
  • modify att
  • modify mat
  • modify defense
  • modify MDF
  • modify agility
Sample Cheat Engine Scripts
Player address lookup:
{ Game   : Application.exe
  Version:
  Date   : 2019-05-19
  Author : ChrisFaytePC

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(health_locate,Application.exe,0E 48 8B 00 48 8B 5C 24 30) // should be unique
alloc(newmem,$1000,"Application.exe"+4B838C)

label(code)
label(return)
label(player_health)
registersymbol(player_health)


newmem:
cmp [rax+3D0],0
je code
mov [player_health],rax

code:
  mov rax,[rax]
  mov rbx,[rsp+30]
  jmp return

  player_health:
  dq 0

health_locate+01:
  jmp newmem
  nop
  nop
  nop
return:
registersymbol(health_locate)

[DISABLE]

health_locate+01:
  db 48 8B 00 48 8B 5C 24 30

unregistersymbol(health_locate)
unregistersymbol(player_health)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Application.exe"+4B838C

"Application.exe"+4B836E: E8 CD D4 01 00  -  call Application.exe+4D5840
"Application.exe"+4B8373: 33 C9           -  xor ecx,ecx
"Application.exe"+4B8375: 84 C0           -  test al,al
"Application.exe"+4B8377: 0F B6 C3        -  movzx eax,bl
"Application.exe"+4B837A: 0F 94 C1        -  sete cl
"Application.exe"+4B837D: 23 C8           -  and ecx,eax
"Application.exe"+4B837F: 0F AF CF        -  imul ecx,edi
"Application.exe"+4B8382: E8 D9 DC 00 00  -  call Application.exe+4C6060
"Application.exe"+4B8387: 48 85 C0        -  test rax,rax
"Application.exe"+4B838A: 74 0E           -  je Application.exe+4B839A
// ---------- INJECTING HERE ----------
"Application.exe"+4B838C: 48 8B 00        -  mov rax,[rax]
"Application.exe"+4B838F: 48 8B 5C 24 30  -  mov rbx,[rsp+30]
// ---------- DONE INJECTING  ----------
"Application.exe"+4B8394: 48 83 C4 20     -  add rsp,20
"Application.exe"+4B8398: 5F              -  pop rdi
"Application.exe"+4B8399: C3              -  ret
"Application.exe"+4B839A: 48 8B 5C 24 30  -  mov rbx,[rsp+30]
"Application.exe"+4B839F: 48 83 C4 20     -  add rsp,20
"Application.exe"+4B83A3: 5F              -  pop rdi
"Application.exe"+4B83A4: C3              -  ret
"Application.exe"+4B83A5: CC              -  int 3
"Application.exe"+4B83A6: CC              -  int 3
"Application.exe"+4B83A7: CC              -  int 3
}
god mode cheat:
{ Game   : Application.exe
  Version:
  Date   : 2019-05-19
  Author : ChrisFaytePC

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(health_write,Application.exe,48 89 11 0F 95 C0 C3 CC) // should be unique
alloc(newmem,$1000,"Application.exe"+4B6E0B)

label(code)
label(return)

newmem:
cmp [rcx+EC],0
je code
mov rdx,r8

code:
  mov [rcx],rdx
  setne al
  jmp return

health_write:
  jmp newmem
  nop
return:
registersymbol(health_write)

[DISABLE]

health_write:
  db 48 89 11 0F 95 C0

unregistersymbol(health_write)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Application.exe"+4B6E0B

"Application.exe"+4B6DF0: 48 85 D2                 -  test rdx,rdx
"Application.exe"+4B6DF3: 79 0C                    -  jns Application.exe+4B6E01
"Application.exe"+4B6DF5: 33 D2                    -  xor edx,edx
"Application.exe"+4B6DF7: 48 39 11                 -  cmp [rcx],rdx
"Application.exe"+4B6DFA: 48 89 11                 -  mov [rcx],rdx
"Application.exe"+4B6DFD: 0F 95 C0                 -  setne al
"Application.exe"+4B6E00: C3                       -  ret
"Application.exe"+4B6E01: 49 3B D0                 -  cmp rdx,r8
"Application.exe"+4B6E04: 49 0F 4F D0              -  cmovg rdx,r8
"Application.exe"+4B6E08: 48 39 11                 -  cmp [rcx],rdx
// ---------- INJECTING HERE ----------
"Application.exe"+4B6E0B: 48 89 11                 -  mov [rcx],rdx
"Application.exe"+4B6E0E: 0F 95 C0                 -  setne al
// ---------- DONE INJECTING  ----------
"Application.exe"+4B6E11: C3                       -  ret
"Application.exe"+4B6E12: CC                       -  int 3
"Application.exe"+4B6E13: CC                       -  int 3
"Application.exe"+4B6E14: CC                       -  int 3
"Application.exe"+4B6E15: CC                       -  int 3
"Application.exe"+4B6E16: CC                       -  int 3
"Application.exe"+4B6E17: CC                       -  int 3
"Application.exe"+4B6E18: CC                       -  int 3
"Application.exe"+4B6E19: CC                       -  int 3
"Application.exe"+4B6E1A: CC                       -  int 3
}
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