Bard’s Tale 4 is a 2018 video game developed and published by inXile Entertainment. It is an action role playing video game (RPG) and gives a first person perspective to the gamers. Bard’s Tale 4: Barrows deep features an open world fantasy and is a party based, spooky dungeon crawler video game made even more fun by hacking it with Cheat Engine.
You Can begin by making your own party with a single character, and then recruit new characters gradually. You yourself can play as a fighter, Bard, Practitioner, Rogue or unlock the 21 unique classes waiting for you. Delve deadly dungeons, towns and forests and battle your enemies through tactical positioning.
Bards Tale 4 Cheat Table - Gold Hack, One Hit Kills, Experience Hack
Marvel at your new gaming experience with our specially formulated cheat engine for Bard's Tale 4. We have listed the most demanded cheats in one cheat trainer and presented it in front of you. You can enjoy them all to maximize your gaming experience, simply download the Bard’s Tale 4 Cheat Table for free and open it with Cheat Engine. You can simply download it and run it on your PC and unlock awesomeness and exhilaration right away. Don’t just survive in the gameplay, but make your victory inevitable! What you need are some super cool hacks to outsmart the game mechanics and play the game by your own rules.
These Bard’s Tale 4 Cheats will allow you to earn as many skill points you want by using the skill points hack. Battle with your enemies and turn them to dust with just one hit, the one hit kill hack will intensify your combats and leave you enthralled. You can also gain experience points with our experience points hack or choose to become the mightiest player of them all by enabling the God mode hack. The list does not end here, there are many other ingenious hacks in the Bard’s Tale 4 Cheat Table too.
Cheat Features
You Can begin by making your own party with a single character, and then recruit new characters gradually. You yourself can play as a fighter, Bard, Practitioner, Rogue or unlock the 21 unique classes waiting for you. Delve deadly dungeons, towns and forests and battle your enemies through tactical positioning.
Bards Tale 4 Cheat Table - Gold Hack, One Hit Kills, Experience Hack
Marvel at your new gaming experience with our specially formulated cheat engine for Bard's Tale 4. We have listed the most demanded cheats in one cheat trainer and presented it in front of you. You can enjoy them all to maximize your gaming experience, simply download the Bard’s Tale 4 Cheat Table for free and open it with Cheat Engine. You can simply download it and run it on your PC and unlock awesomeness and exhilaration right away. Don’t just survive in the gameplay, but make your victory inevitable! What you need are some super cool hacks to outsmart the game mechanics and play the game by your own rules.
These Bard’s Tale 4 Cheats will allow you to earn as many skill points you want by using the skill points hack. Battle with your enemies and turn them to dust with just one hit, the one hit kill hack will intensify your combats and leave you enthralled. You can also gain experience points with our experience points hack or choose to become the mightiest player of them all by enabling the God mode hack. The list does not end here, there are many other ingenious hacks in the Bard’s Tale 4 Cheat Table too.
Cheat Features
- Gold Hack
- One Hit Kills
- Experience Hack
- skill points
- wealthy merchants
Infinite Health & 1 Hit Kills:
{ Game : BardsTale4-Win64-Shipping.exe
Version:
Date : 2018-09-23
Author : ChrisFaytePC
This script does blah blah blah
}
[ENABLE]
aobscanmodule(god3,BardsTale4-Win64-Shipping.exe,41 03 8F 98 01 00 00)
alloc(newmem,$1000,god3)
label(code)
label(return)
label(onehit)
label(code2)
registersymbol(onehit)
newmem:
add ecx,[r15+00000198]
cmp [r15+48],00
jne code
mov rax,rcx
jmp code2
code:
cmp [onehit],1
jne code2
mov [r15+5C],00 // replace 00 with eax for normal damage
jmp return
code2:
mov [r15+5C],eax
jmp return
onehit:
dd 0
god3:
jmp newmem
nop
nop
nop
nop
nop
nop
return:
registersymbol(god3)
[DISABLE]
god3:
db 41 03 8F 98 01 00 00 41 89 47 5C
unregistersymbol(god3)
unregistersymbol(onehit)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "BardsTale4-Win64-Shipping.exe"+29DBDF
"BardsTale4-Win64-Shipping.exe"+29DBB5: 41 8B 47 64 - mov eax,[r15+64]
"BardsTale4-Win64-Shipping.exe"+29DBB9: 89 4C 24 70 - mov [rsp+70],ecx
"BardsTale4-Win64-Shipping.exe"+29DBBD: 2B CB - sub ecx,ebx
"BardsTale4-Win64-Shipping.exe"+29DBBF: 89 44 24 78 - mov [rsp+78],eax
"BardsTale4-Win64-Shipping.exe"+29DBC3: 41 8B 47 68 - mov eax,[r15+68]
"BardsTale4-Win64-Shipping.exe"+29DBC7: 89 44 24 7C - mov [rsp+7C],eax
"BardsTale4-Win64-Shipping.exe"+29DBCB: 41 8B C0 - mov eax,r8d
"BardsTale4-Win64-Shipping.exe"+29DBCE: 0F 49 C1 - cmovns eax,ecx
"BardsTale4-Win64-Shipping.exe"+29DBD1: 41 8B 8F F0 01 00 00 - mov ecx,[r15+000001F0]
"BardsTale4-Win64-Shipping.exe"+29DBD8: 41 03 8F AC 01 00 00 - add ecx,[r15+000001AC]
// ---------- INJECTING HERE ----------
"BardsTale4-Win64-Shipping.exe"+29DBDF: 41 03 8F 98 01 00 00 - add ecx,[r15+00000198]
// ---------- DONE INJECTING ----------
"BardsTale4-Win64-Shipping.exe"+29DBE6: 41 89 47 5C - mov [r15+5C],eax
"BardsTale4-Win64-Shipping.exe"+29DBEA: 79 07 - jns BardsTale4-Win64-Shipping.exe+29DBF3
"BardsTale4-Win64-Shipping.exe"+29DBEC: 44 89 44 24 50 - mov [rsp+50],r8d
"BardsTale4-Win64-Shipping.exe"+29DBF1: EB 0B - jmp BardsTale4-Win64-Shipping.exe+29DBFE
"BardsTale4-Win64-Shipping.exe"+29DBF3: 3B CE - cmp ecx,esi
"BardsTale4-Win64-Shipping.exe"+29DBF5: 8B C6 - mov eax,esi
"BardsTale4-Win64-Shipping.exe"+29DBF7: 0F 4C C1 - cmovl eax,ecx
"BardsTale4-Win64-Shipping.exe"+29DBFA: 89 44 24 50 - mov [rsp+50],eax
"BardsTale4-Win64-Shipping.exe"+29DBFE: 41 8B 8F FC 01 00 00 - mov ecx,[r15+000001FC]
"BardsTale4-Win64-Shipping.exe"+29DC05: 41 03 8F B8 01 00 00 - add ecx,[r15+000001B8]
}
Experience Hack:
{ Game : BardsTale4-Win64-Shipping.exe
Version:
Date : 2018-09-19
Author : ChrisPC
This script does blah blah blah
}
[ENABLE]
aobscanmodule(xp1,BardsTale4-Win64-Shipping.exe,03 91 B0 02 00 00) // should be unique
alloc(newmem,$1000,"BardsTale4-Win64-Shipping.exe"+2C3AEA)
label(code)
label(return)
label(xp)
registersymbol(xp)
newmem:
{cmp [rcx+2B0],#99999
jge code
add edx,[rcx+000002B0]
add edx,edx
jmp return}
cmp [rcx+1c],2
jl code
mov [xp],rcx
code:
//shl [rcx+000002B0],3
add edx,[rcx+000002B0]
jmp return
xp:
dd 0
xp1:
jmp newmem
nop
return:
registersymbol(xp1)
[DISABLE]
xp1:
db 03 91 B0 02 00 00
unregistersymbol(xp1)
unregistersymbol(xp)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "BardsTale4-Win64-Shipping.exe"+2C3AEA
"BardsTale4-Win64-Shipping.exe"+2C3AC5: 48 8B 6C 24 78 - mov rbp,[rsp+78]
"BardsTale4-Win64-Shipping.exe"+2C3ACA: 48 8B B4 24 80 00 00 00 - mov rsi,[rsp+00000080]
"BardsTale4-Win64-Shipping.exe"+2C3AD2: 48 83 C4 60 - add rsp,60
"BardsTale4-Win64-Shipping.exe"+2C3AD6: 5F - pop rdi
"BardsTale4-Win64-Shipping.exe"+2C3AD7: 48 FF A0 38 02 00 00 - jmp qword ptr [rax+00000238]
"BardsTale4-Win64-Shipping.exe"+2C3ADE: CC - int 3
"BardsTale4-Win64-Shipping.exe"+2C3ADF: CC - int 3
"BardsTale4-Win64-Shipping.exe"+2C3AE0: 48 89 5C 24 10 - mov [rsp+10],rbx
"BardsTale4-Win64-Shipping.exe"+2C3AE5: 57 - push rdi
"BardsTale4-Win64-Shipping.exe"+2C3AE6: 48 83 EC 30 - sub rsp,30
// ---------- INJECTING HERE ----------
"BardsTale4-Win64-Shipping.exe"+2C3AEA: 03 91 B0 02 00 00 - add edx,[rcx+000002B0]
// ---------- DONE INJECTING ----------
"BardsTale4-Win64-Shipping.exe"+2C3AF0: 48 8B F9 - mov rdi,rcx
"BardsTale4-Win64-Shipping.exe"+2C3AF3: 8B 59 70 - mov ebx,[rcx+70]
"BardsTale4-Win64-Shipping.exe"+2C3AF6: 89 91 B0 02 00 00 - mov [rcx+000002B0],edx
"BardsTale4-Win64-Shipping.exe"+2C3AFC: 48 8B 89 80 02 00 00 - mov rcx,[rcx+00000280]
"BardsTale4-Win64-Shipping.exe"+2C3B03: E8 E8 14 FE FF - call BardsTale4-Win64-Shipping.exe+2A4FF0
"BardsTale4-Win64-Shipping.exe"+2C3B08: 3B C3 - cmp eax,ebx
"BardsTale4-Win64-Shipping.exe"+2C3B0A: 89 47 70 - mov [rdi+70],eax
"BardsTale4-Win64-Shipping.exe"+2C3B0D: 0F 9F C3 - setg bl
"BardsTale4-Win64-Shipping.exe"+2C3B10: 84 DB - test bl,bl
"BardsTale4-Win64-Shipping.exe"+2C3B12: 0F 84 92 00 00 00 - je BardsTale4-Win64-Shipping.exe+2C3BAA
}
Skill points max:
{ Game : BardsTale4-Win64-Shipping.exe
Version:
Date : 2018-09-20
Author : ChrisPC
This script does blah blah blah
}
[ENABLE]
aobscanmodule(skill_points,BardsTale4-Win64-Shipping.exe,41 8B D7 48 8B 88 80 02 00 00)
alloc(newmem,$1000,"BardsTale4-Win64-Shipping.exe"+32BA17)
label(code)
label(return)
newmem:
code:
mov r15,10-3
mov edx,r15d
mov rcx,[rax+00000280]
jmp return
skill_points:
jmp newmem
nop
nop
nop
nop
nop
return:
registersymbol(skill_points)
[DISABLE]
skill_points:
db 41 8B D7 48 8B 88 80 02 00 00
unregistersymbol(skill_points)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "BardsTale4-Win64-Shipping.exe"+32BA17
"BardsTale4-Win64-Shipping.exe"+32B9E9: 48 8B 8E 48 03 00 00 - mov rcx,[rsi+00000348]
"BardsTale4-Win64-Shipping.exe"+32B9F0: 8B D7 - mov edx,edi
"BardsTale4-Win64-Shipping.exe"+32B9F2: E8 D9 57 FB FF - call BardsTale4-Win64-Shipping.exe+2E11D0
"BardsTale4-Win64-Shipping.exe"+32B9F7: 4C 8B AC 24 90 00 00 00 - mov r13,[rsp+00000090]
"BardsTale4-Win64-Shipping.exe"+32B9FF: 4D 85 E4 - test r12,r12
"BardsTale4-Win64-Shipping.exe"+32BA02: 74 08 - je BardsTale4-Win64-Shipping.exe+32BA0C
"BardsTale4-Win64-Shipping.exe"+32BA04: 49 8B CC - mov rcx,r12
"BardsTale4-Win64-Shipping.exe"+32BA07: E8 34 C3 10 00 - call BardsTale4-Win64-Shipping.exe+437D40
"BardsTale4-Win64-Shipping.exe"+32BA0C: 4C 8B 65 6F - mov r12,[rbp+6F]
"BardsTale4-Win64-Shipping.exe"+32BA10: 48 8B 86 48 03 00 00 - mov rax,[rsi+00000348]
// ---------- INJECTING HERE ----------
"BardsTale4-Win64-Shipping.exe"+32BA17: 41 8B D7 - mov edx,r15d
"BardsTale4-Win64-Shipping.exe"+32BA1A: 48 8B 88 80 02 00 00 - mov rcx,[rax+00000280]
// ---------- DONE INJECTING ----------
"BardsTale4-Win64-Shipping.exe"+32BA21: E8 1A 96 F7 FF - call BardsTale4-Win64-Shipping.exe+2A5040
"BardsTale4-Win64-Shipping.exe"+32BA26: 48 8B 8E 48 03 00 00 - mov rcx,[rsi+00000348]
"BardsTale4-Win64-Shipping.exe"+32BA2D: 8B D0 - mov edx,eax
"BardsTale4-Win64-Shipping.exe"+32BA2F: E8 DC 6B FB FF - call BardsTale4-Win64-Shipping.exe+2E2610
"BardsTale4-Win64-Shipping.exe"+32BA34: 8B 96 84 03 00 00 - mov edx,[rsi+00000384]
"BardsTale4-Win64-Shipping.exe"+32BA3A: 48 8B 8E 48 03 00 00 - mov rcx,[rsi+00000348]
"BardsTale4-Win64-Shipping.exe"+32BA41: E8 6A 70 F9 FF - call BardsTale4-Win64-Shipping.exe+2C2AB0
"BardsTale4-Win64-Shipping.exe"+32BA46: 48 8B 96 48 03 00 00 - mov rdx,[rsi+00000348]
"BardsTale4-Win64-Shipping.exe"+32BA4D: 49 8B CC - mov rcx,r12
"BardsTale4-Win64-Shipping.exe"+32BA50: E8 9B EB EF FF - call BardsTale4-Win64-Shipping.exe+22A5F0
}