A Plague Tale Innocence Cheat Table

A Plague Tale Innocence Cheat Table 1

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A Plague Tale Innocence Cheat Table

Features

  • Infinite Ammo
  • Unlimited Items
  • Unlimited Stealth
  • Infinite Torch Light

1595270402465.png


Example Scripts
Infinite ammo & items:
{ Game   : APlagueTaleInnocence_x64.exe
  Version:
  Date   : 2019-05-15
  Author : ChrisFaytePC

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(ammo_subtract,APlagueTaleInnocence_x64.exe,2B CE 89 48 30) // should be unique
alloc(newmem,$1000,"APlagueTaleInnocence_x64.exe"+1EB3AA)

label(code)
label(return)

newmem:

code:
 mov ecx,63
  mov [rax+30],ecx
  jmp return

ammo_subtract:
  jmp newmem
return:
registersymbol(ammo_subtract)

[DISABLE]

ammo_subtract:
  db 2B CE 89 48 30

unregistersymbol(ammo_subtract)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "APlagueTaleInnocence_x64.exe"+1EB3AA

"APlagueTaleInnocence_x64.exe"+1EB38B: 48 8B CF                    -  mov rcx,rdi
"APlagueTaleInnocence_x64.exe"+1EB38E: E8 ED 01 00 00              -  call APlagueTaleInnocence_x64.exe+1EB580
"APlagueTaleInnocence_x64.exe"+1EB393: 3B C6                       -  cmp eax,esi
"APlagueTaleInnocence_x64.exe"+1EB395: 7C 18                       -  jl APlagueTaleInnocence_x64.exe+1EB3AF
"APlagueTaleInnocence_x64.exe"+1EB397: 48 8B 0F                    -  mov rcx,[rdi]
"APlagueTaleInnocence_x64.exe"+1EB39A: 48 8B D3                    -  mov rdx,rbx
"APlagueTaleInnocence_x64.exe"+1EB39D: E8 5E FC FF FF              -  call APlagueTaleInnocence_x64.exe+1EB000
"APlagueTaleInnocence_x64.exe"+1EB3A2: 48 85 C0                    -  test rax,rax
"APlagueTaleInnocence_x64.exe"+1EB3A5: 74 08                       -  je APlagueTaleInnocence_x64.exe+1EB3AF
"APlagueTaleInnocence_x64.exe"+1EB3A7: 8B 48 30                    -  mov ecx,[rax+30]
// ---------- INJECTING HERE ----------
"APlagueTaleInnocence_x64.exe"+1EB3AA: 2B CE                       -  sub ecx,esi
"APlagueTaleInnocence_x64.exe"+1EB3AC: 89 48 30                    -  mov [rax+30],ecx
// ---------- DONE INJECTING  ----------
"APlagueTaleInnocence_x64.exe"+1EB3AF: 48 8B 5C 24 30              -  mov rbx,[rsp+30]
"APlagueTaleInnocence_x64.exe"+1EB3B4: 48 8B 74 24 38              -  mov rsi,[rsp+38]
"APlagueTaleInnocence_x64.exe"+1EB3B9: 48 83 C4 20                 -  add rsp,20
"APlagueTaleInnocence_x64.exe"+1EB3BD: 5F                          -  pop rdi
"APlagueTaleInnocence_x64.exe"+1EB3BE: C3                          -  ret
"APlagueTaleInnocence_x64.exe"+1EB3BF: CC                          -  int 3
"APlagueTaleInnocence_x64.exe"+1EB3C0: CC                          -  int 3
"APlagueTaleInnocence_x64.exe"+1EB3C1: CC                          -  int 3
"APlagueTaleInnocence_x64.exe"+1EB3C2: CC                          -  int 3
"APlagueTaleInnocence_x64.exe"+1EB3C3: CC                          -  int 3
}
Unlimited Stealth:
{ Game   : APlagueTaleInnocence_x64.exe
  Version:
  Date   : 2019-05-15
  Author : ChrisFaytePC

  This script does blah blah blah
}

[ENABLE]
aobscanmodule(stealth2,APlagueTaleInnocence_x64.exe,F3 0F 10 83 40 01 00 00 48)
aobscanmodule(stealth3,APlagueTaleInnocence_x64.exe,E8 7D 15 EE FF)
alloc(newmem,$1000,"APlagueTaleInnocence_x64.exe"+6F41E)
registersymbol(stealth3)

stealth3:
db 90 90 90 90 90


label(code)
label(return)

newmem:

code:
xorps xmm0,xmm0
movss [rbx+00000140],xmm0
  movss xmm0,[rbx+00000140]
  jmp return

stealth2:
  jmp newmem
  nop
  nop
  nop
return:
registersymbol(stealth2)

[DISABLE]

stealth2:
  db F3 0F 10 83 40 01 00 00
stealth3:
  db E8 7D 15 EE FF

unregistersymbol(stealth3)
unregistersymbol(stealth2)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "APlagueTaleInnocence_x64.exe"+6F41E

"APlagueTaleInnocence_x64.exe"+6F3FC: BA 0F 00 00 00           -  mov edx,0000000F
"APlagueTaleInnocence_x64.exe"+6F401: EB 05                    -  jmp APlagueTaleInnocence_x64.exe+6F408
"APlagueTaleInnocence_x64.exe"+6F403: BA 0E 00 00 00           -  mov edx,0000000E
"APlagueTaleInnocence_x64.exe"+6F408: 48 8D 4B 40              -  lea rcx,[rbx+40]
"APlagueTaleInnocence_x64.exe"+6F40C: E8 EF 4B AD 00           -  call APlagueTaleInnocence_x64.exe+B44000
"APlagueTaleInnocence_x64.exe"+6F411: 8B C8                    -  mov ecx,eax
"APlagueTaleInnocence_x64.exe"+6F413: E8 88 D3 60 00           -  call APlagueTaleInnocence_x64.exe+67C7A0
"APlagueTaleInnocence_x64.exe"+6F418: 48 83 C4 20              -  add rsp,20
"APlagueTaleInnocence_x64.exe"+6F41C: 5B                       -  pop rbx
"APlagueTaleInnocence_x64.exe"+6F41D: C3                       -  ret
// ---------- INJECTING HERE ----------
"APlagueTaleInnocence_x64.exe"+6F41E: F3 0F 10 83 40 01 00 00  -  movss xmm0,[rbx+00000140]
// ---------- DONE INJECTING  ----------
"APlagueTaleInnocence_x64.exe"+6F426: 48 83 C4 20              -  add rsp,20
"APlagueTaleInnocence_x64.exe"+6F42A: 5B                       -  pop rbx
"APlagueTaleInnocence_x64.exe"+6F42B: C3                       -  ret
"APlagueTaleInnocence_x64.exe"+6F42C: CC                       -  int 3
"APlagueTaleInnocence_x64.exe"+6F42D: CC                       -  int 3
"APlagueTaleInnocence_x64.exe"+6F42E: CC                       -  int 3
"APlagueTaleInnocence_x64.exe"+6F42F: CC                       -  int 3
"APlagueTaleInnocence_x64.exe"+6F430: CC                       -  int 3
"APlagueTaleInnocence_x64.exe"+6F431: CC                       -  int 3
"APlagueTaleInnocence_x64.exe"+6F432: CC                       -  int 3
}
Infinite Torch Light:
{ Game   : APlagueTaleInnocence_x64.exe
  Version:
  Date   : 2019-05-15
  Author : ChrisFaytePC

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(light1,APlagueTaleInnocence_x64.exe,F3 0F 5C C7 0F 2F C6 F3 0F 11 83 F8) // should be unique
alloc(newmem,$1000,"APlagueTaleInnocence_x64.exe"+99A00)

label(code)
label(return)

newmem:

code:
  //subss xmm0,xmm7
  comiss xmm0,xmm6
  jmp return

light1:
  jmp newmem
  nop
  nop
return:
registersymbol(light1)

[DISABLE]

light1:
  db F3 0F 5C C7 0F 2F C6

unregistersymbol(light1)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "APlagueTaleInnocence_x64.exe"+99A00

"APlagueTaleInnocence_x64.exe"+999D6: 73 46                    -  jae APlagueTaleInnocence_x64.exe+99A1E
"APlagueTaleInnocence_x64.exe"+999D8: 48 81 C1 68 01 00 00     -  add rcx,00000168
"APlagueTaleInnocence_x64.exe"+999DF: 80 BB 20 02 00 00 00     -  cmp byte ptr [rbx+00000220],00
"APlagueTaleInnocence_x64.exe"+999E6: 74 09                    -  je APlagueTaleInnocence_x64.exe+999F1
"APlagueTaleInnocence_x64.exe"+999E8: B2 01                    -  mov dl,01
"APlagueTaleInnocence_x64.exe"+999EA: E8 31 1B 13 00           -  call APlagueTaleInnocence_x64.exe+1CB520
"APlagueTaleInnocence_x64.exe"+999EF: EB 2D                    -  jmp APlagueTaleInnocence_x64.exe+99A1E
"APlagueTaleInnocence_x64.exe"+999F1: 33 D2                    -  xor edx,edx
"APlagueTaleInnocence_x64.exe"+999F3: E8 28 1B 13 00           -  call APlagueTaleInnocence_x64.exe+1CB520
"APlagueTaleInnocence_x64.exe"+999F8: F3 0F 10 83 F8 00 00 00  -  movss xmm0,[rbx+000000F8]
// ---------- INJECTING HERE ----------
"APlagueTaleInnocence_x64.exe"+99A00: F3 0F 5C C7              -  subss xmm0,xmm7
"APlagueTaleInnocence_x64.exe"+99A04: 0F 2F C6                 -  comiss xmm0,xmm6
// ---------- DONE INJECTING  ----------
"APlagueTaleInnocence_x64.exe"+99A07: F3 0F 11 83 F8 00 00 00  -  movss [rbx+000000F8],xmm0
"APlagueTaleInnocence_x64.exe"+99A0F: 77 0D                    -  ja APlagueTaleInnocence_x64.exe+99A1E
"APlagueTaleInnocence_x64.exe"+99A11: 45 33 C0                 -  xor r8d,r8d
"APlagueTaleInnocence_x64.exe"+99A14: 33 D2                    -  xor edx,edx
"APlagueTaleInnocence_x64.exe"+99A16: 48 8B CB                 -  mov rcx,rbx
"APlagueTaleInnocence_x64.exe"+99A19: E8 A2 1F 00 00           -  call APlagueTaleInnocence_x64.exe+9B9C0
"APlagueTaleInnocence_x64.exe"+99A1E: F3 0F 10 83 FC 00 00 00  -  movss xmm0,[rbx+000000FC]
"APlagueTaleInnocence_x64.exe"+99A26: 0F 2F C6                 -  comiss xmm0,xmm6
"APlagueTaleInnocence_x64.exe"+99A29: 76 0C                    -  jna APlagueTaleInnocence_x64.exe+99A37
"APlagueTaleInnocence_x64.exe"+99A2B: F3 0F 5C C7              -  subss xmm0,xmm7
}
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Author
ChrisFayte
Downloads
0
Views
110
First release
Last update
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