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» Guided Hacking Poll collapse

The most complex anticheat to bypass ?
No one of these. I will write.
Total Votes: 5
You may not vote on this poll.

» Online Cheaters: 69 collapse

3 members and 66 guests
Most users ever online was 4,538, 05-05-2014 at 08:26 PM.

» Hacker Stats collapse

Members: 69,547
Threads: 4,142
Posts: 33,205
Top Poster: [GH]Rake (2,947)
Welcome to our newest member, Dillion

How To Call Game Functions C++ x64dbg Hacking Tutorial collapse

Mar 14, 2017 - 2:53 PM - by Traxin
Welcome to another installment of Guided Hacking's renowned video tutorials! In this tutorial you will learn how to call game functions and reverse engineer functions using x64dbg. Once learning how to do this, it becomes very easy to call any game function you want it only takes a few minutes.

In this episode we'll be covering calling a game's function from our game hack. This lesson will be split into two parts with part one covering a very basic introduction into the topic through the use of a test console application we write ourselves. We will reverse engineer the function prototypes using x64dbg disassembler and write a internal DLL hack that will call the functions by address when a key is pressed using a DLL injector.

Video made by @Traxin

Attached is the dummy test application funkyVictim with source code and .exe

Download x64DBG Debugger

Download the GuidedHacking Injector made by Broihon

Attachment Virus Scan [funkyVictim]
Attachment Virus Scan [Function Caller]
3 Replies | 304 Views

GH Injector V1.8 (Source included) collapse

Sep 04, 2016 - 8:28 PM - by Broihon
Broihon's Avatar
Hello GH members and unregistered fgts!

Today is the day on which I release another version of the GH Inјeсtοr I've been working on the last few months (including many breaks ).
Let's get into the features and the current development state:

Injection Methods:
  • LoadLibrary
  • LdrLoadDll Stub
  • Manual Mapping

Post Injection Options:
  • Erase PE Header
  • Fake windows module header
  • Unlink module from PEB

All of this can also be done with thread hijacking meaning if the game detects NtCreateThreadEx you don't need to worry. Processes can be selected by name or process ID and by the fancy process picker.
It's compatible with both 32-bit and 64-bit programs running on Windows XP or higher. Settings of the GUI are saved to a local ini file.

In case you don't want to use the GUI you can call the two injector versions with these commands:

/p <PID>
  • This parameter defines the process identifier (eg. 4520 or 1234). This number must be in base 10. This parameter is required.

/f "DllPath.dll"
  • This parameter defines the path to the dll. It has to be an absolute path (eg. "D:\DankCoding\UberHack88\Release\Hack.dll"). This
... [Read More]
72 Replies | 11,693 Views

C++ External Signature Scanning collapse

Jul 04, 2016 - 11:01 PM - by [GH]Rake
[GH]Rake's Avatar
Greeetings GuidedHacking fans! I had 2 people request a tutorial on external pattern scanning because Fleep's signature scan tutorial only covered internal hacks. You will notice that the code itself is not that much different from Fleep's signature scan tutorial.

The feedback we've received for our new videos has been positive because they are more detailed than previously. For that reason this may be a bit boring for some people because I may go a bit overboard explaining every detail. But I wanted to take the opportunity to do that for my first few coding videos so I can give you a solid foundation and make sure you understand the underlying concepts behind basic game hacking.

I share with you my tips and tricks and important things I have learned over the past 2 years.

Important update!
If the pattern contains \x00\ the strlen will stop prematurely because it's the null terminator
In patternscan.cpp change
unsigned int patternLength = strlen(pattern);
unsigned int patternLength = strlen(mask);

Also in the VirtualProtect call, change the protection mask to PAGE_EXECUTE_READWRITE

Download full source code in the attachments.

Here is a preview:

//Internal Pattern
... [Read More]
49 Replies | 8,976 Views

GuidedHacking Patreon collapse

Apr 22, 2016 - 12:42 PM - by [GH]Rake
[GH]Rake's Avatar
We officially have a Patreon, an easy way for you to contribute to GuidedHacking!


GuidedHacking is a video game hacking community that provides text and video tutorials for learning to hack video games. We are a helpful community of game hackers that enjoy helping people learn the craft. GuidedHacking is not run for profit, every penny that is earned is re-invested directly back into GH. We have domain fees, hosting costs, liscensing fees and upcoming server upgrades and software purchases that will allow us to take GH to the next level. Your patronage will help ease the burden and allow me more time to focus on making GH great again. That being said I cannot commit to making videos as frequently as I would like, the work being done in the background at guidedhacking.com is surprisingly time consuming. Therefore in effort not to dissapoint you, please pledge to support all of GH, not just the videos

When I get $50 a month pledged I will make Part2 of Solaire's C++ How To Hack Any Game Tutorial! Also I will commit to making 1 video per month.
Your pledges are meant to support ALL of GH, not only the videos.

... [Read More]
0 Replies | 2,852 Views

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» Game Hacks Threads collapse

Go to first new post [Help] Problem with saving my exe
03-24-2017 02:40 PM
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Go to first new post [Source Code] My First Triggerbot :D
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03-24-2017 06:30 PM
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03-24-2017 06:26 PM
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Go to first new post [Help] xigncode3 - any memory editor that...
03-23-2017 09:58 PM
by lw1990
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03-24-2017 05:49 PM
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Go to first new post [Help] Drawing flicker
03-19-2017 12:59 PM
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03-23-2017 10:29 PM
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