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  • Page 4 of 6 FirstFirst ... 23456 LastLast
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    1. #31
      edgy 5 y/o
      __fastcall is superior
       
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      Вroihon's Avatar
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      Re: GH Injector (Source included)

      Cheats-n-Trainers
      Quote Originally Posted by leobuares View Post
      Nice release, it looks good. I want to replace the extreme injector with this one but the gui version opens a "guidedhacking.com" tab whenever i use my left click, is it a bug or is it really meant to be like this? I had over 15 GH tabs open and needed to close the injector in task manager.

      Oh I think I understand how it works, my suggestion would be to open the site only once when you open the injector, but still nice.
      Weird, you seem to be the first one having this issue. Normally the GH tab will be opened when clicking the banner. Will have to look into that but I'm planning on replacing the AutoIt gui with a full win32 gui anyway. That'll take some time though.

    2. #32
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      Re: GH Injector (Source included)

      Fakin hell, i am having some trouble getting the PID in vb.net, which should be pretty easy to do... You dont happen to have any c# code of finding pid?

    3. #33
      Jr.Hacker
      /usr/bin/chattr +i /etc/shadow
       
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      Re: GH Injector (Source included)

      Quote Originally Posted by sirbuttonhd View Post
      Fakin hell, i am having some trouble getting the PID in vb.net, which should be pretty easy to do... You dont happen to have any c# code of finding pid?
      https://msdn.microsoft.com/en-us/lib...v=vs.110).aspx
      literally Process.ID
      Selling premium gold subscription LOIC booters $42.0/minute
      GH Injector (Source included)
      Path of Exile - Camera Patcher + AutoPotions
      CSGO - Public ESP/Aimbot/Trigger/Misc

    4. #34
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      Re: GH Injector (Source included)

      ya ty i found it ^^

    5. #35
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      Learning to hack games!
       
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      Re: GH Injector (Source included)

      is it undetected by vac?

    6. #36
      edgy 5 y/o
      __fastcall is superior
       
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      Вroihon's Avatar
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      Re: GH Injector (Source included)

      Quote Originally Posted by 1891asw View Post
      is it undetected by vac?
      Only one way to find out

    7. #37
      edgy 5 y/o
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      Re: GH Injector (Source included)

      Main Post Updated!
      Last edited by [GH]Rake; 01-29-2017 at 01:35 PM. Reason: Updated!

    8. Thanks [GH]Rake thanked for this post
    9. #38
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      Question Re: GH Injector (Source included)

      First of all props for the Injector and the code, and especially the commented version.
      It really helped me understand many concepts, since I am new to game hacking.

      I think that there's something odd in the code:
      In Injection.cpp at line 142 there is:

      pOldNtHeader = ReCa<IMAGE_NT_HEADERS*>(pSrcData + ReCa<IMAGE_DOS_HEADER*>(pSrcData)->e_lfanew);
      pOldOptHeader = &pOldNtHeader->OptionalHeader;
      pOldFileHeader = &pOldNtHeader->FileHeader


      Then at line 187:
      delete[] pSrcData;


      So for the remainder of the function, any part of the code that uses pOldNtHeader/pOldOptHeader/pOldFileHeader is gonna access deleted memory.
      Just to be sure, I tried compiling and running the code, and it throws a MemoryAccess violation just 2 lines below.
      Am I missing something ?
      Your released Injector works correctly, which is strange, if it uses this code

      Anyhow, moving the delete lower, fixed my problem, but now the target process is
      crashing when executing the shellcode(ImportTlsExecute) for some reason
      Maybe I'm doing something wrong elsewhere.

      EDIT: Found the problem:
      Usual case of RTFM
      MSDN:
      Microsoft Specific
      The __inline keyword is equivalent to inline.
      Even with __forceinline, the compiler cannot inline code in all circumstances. The compiler cannot inline a function if:
      The function or its caller is compiled with /Ob0 (the default option for debug builds).
      e.g. Compilling the code in debug mode won't inline _StrlenA and _ZeroMemory
      Found out by attaching a debugger in the target and realising the code is calling some random adresses, exactly where
      the inline functions where supposed to be.
      Last edited by trblsh0ter; 01-30-2017 at 03:17 PM. Reason: Found the problem

    10. #39
      edgy 5 y/o
      __fastcall is superior
       
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      Вroihon's Avatar
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      Re: GH Injector (Source included)

      Quote Originally Posted by trblsh0ter View Post
      First of all props for the Injector and the code, and especially the commented version.
      It really helped me understand many concepts, since I am new to game hacking.

      I think that there's something odd in the code:
      In Injection.cpp at line 142 there is:

      pOldNtHeader = ReCa<IMAGE_NT_HEADERS*>(pSrcData + ReCa<IMAGE_DOS_HEADER*>(pSrcData)->e_lfanew);
      pOldOptHeader = &pOldNtHeader->OptionalHeader;
      pOldFileHeader = &pOldNtHeader->FileHeader


      Then at line 187:
      delete[] pSrcData;


      So for the remainder of the function, any part of the code that uses pOldNtHeader/pOldOptHeader/pOldFileHeader is gonna access deleted memory.
      Just to be sure, I tried compiling and running the code, and it throws a MemoryAccess violation just 2 lines below.
      Am I missing something ?
      Your released Injector works correctly, which is strange, if it uses this code [...]
      Weird, that's a mistake indeed. Fixed it. I have no idea why it never crashed though.

      Quote Originally Posted by trblsh0ter View Post
      [...]Anyhow, moving the delete lower, fixed my problem, but now the target process is
      crashing when executing the shellcode(ImportTlsExecute) for some reason
      Maybe I'm doing something wrong elsewhere.
      The source I attached to the first post is definitly not the cleanest version. Here's the current version:
      puu.sh/tHanQ/63692a8d1b.zip (just source, no pes, too lazy to attach)
      Did you try injecting the same dll into the same process using the injector with GUI?

    11. #40
      edgy 5 y/o
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      Re: GH Injector (Source included)

      GuidedHacking Advertisements
      Updated!

      GH Injector (Source included)
      Last edited by Вroihon; 01-30-2017 at 04:03 PM.

    12. Thanks KISKE thanked for this post
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